Reduce the amount of arithmetic in the BlurEffect shader a bit.
[movit] / fft_pass_effect_test.cpp
2014-03-15 Steinar H. GundersonFix a bug where repeated vertical FFTs would reverse...
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2014-01-23 Steinar H. GundersonAnother round of include-what-you-use.
2014-01-19 Steinar H. GundersonAdd a new effect that can do FFT/IFFT.