Change to using GLEW everywhere.
[movit] / flat_input.cpp
2013-01-09 Steinar H. GundersonChange to using GLEW everywhere.
2012-10-13 Steinar H. GundersonMove the GL_UNPACK_ALIGNMENT setting into the texture...
2012-10-13 Steinar H. GundersonMore deallocation.
2012-10-13 Steinar H. GundersonFix a case with non-float input textures.
2012-10-13 Steinar H. GundersonFlatInput had broken mipmap generation. Fixed.
2012-10-11 Steinar H. GundersonLet FlatInput take in float data (sort of kludgy, thoug...
2012-10-11 Steinar H. Gundersonneeds_update should be set even after we have created...
2012-10-07 Steinar H. GundersonMove pixel_format out of the ImageFormat struct, since...
2012-10-07 Steinar H. GundersonMove all OpenGL includes into one file.
2012-10-07 Steinar H. GundersonAdd YCbCr input. Required a bit of reworking of the...
2012-10-06 Steinar H. GundersonMake Input an abstract base class, and move the current...