Remove some unneeded conversions from ResampleEffect. Speeds up texture generation...
[movit] / flat_input.frag
2015-09-13 Steinar H. GundersonRework uniform setting.
2014-03-28 Steinar H. GundersonMerge branch 'epoxy'
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-21 Steinar H. GundersonAdd support for multiple shader models.
2014-03-20 Steinar H. GundersonStop using BGR, BGRA and grayscale formats.
2012-10-06 Steinar H. Gunderson1.0f is not allowed in GLSL; 1.0 it is.
2012-10-06 Steinar H. GundersonMake Input an abstract base class, and move the current...