Clean up stuff from the vertex shader.
[movit] / gamma_compression_effect.cpp
2012-10-01 Steinar H. GundersonImplement the Rec. 709 gamma curve.
2012-10-01 Steinar H. GundersonAdd do-nothing-conversions for gamma expansion/compress...
2012-10-01 Steinar H. GundersonSquash linear gamma back into the sRGB curve at the...