]> git.sesse.net Git - movit/history - gamma_compression_effect.frag
Round explicitly after dithering, for GPUs that don't do it properly themselves.
[movit] / gamma_compression_effect.frag
2014-01-09 Steinar H. GundersonImplement GammaCompressionEffect using ALU ops instead...
2012-10-04 Steinar H. GundersonReplace LAST_INPUT with INPUT.
2012-10-02 Steinar H. GundersonAdd a new framework for 1D-LUTs via fp16 textures....