]> git.sesse.net Git - movit/history - gamma_compression_effect_srgb.glsl
Chain together vertex shaders, like with fragment shaders.
[movit] / gamma_compression_effect_srgb.glsl
2012-10-01 Steinar H. GundersonImplement the Rec. 709 gamma curve.
2012-10-01 Steinar H. GundersonSquash linear gamma back into the sRGB curve at the...