Clean up stuff from the vertex shader.
[movit] / gamma_expansion_effect.cpp
2012-10-01 Steinar H. GundersonImplement the Rec. 709 gamma curve.
2012-10-01 Steinar H. GundersonAdd do-nothing-conversions for gamma expansion/compress...
2012-10-01 Steinar H. GundersonImplement gamma expansion from sRGB.
2012-10-01 Steinar H. GundersonStart actually piecing together the GLSL shaders from...
2012-10-01 Steinar H. GundersonFix a stray j.
2012-10-01 Steinar H. GundersonYet more moving of stuff around.