]> git.sesse.net Git - movit/history - header.130.frag
Use UBOs instead of glUniform. Work in progress; no clear wins seen yet.
[movit] / header.130.frag
2016-02-23 Steinar H. GundersonUse UBOs instead of glUniform. Work in progress; no... ubo
2014-03-28 Steinar H. GundersonMerge branch 'epoxy'
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-21 Steinar H. GundersonAdd support for multiple shader models.