Merge branch 'master' into epoxy
[movit] / init.cpp
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-21 Steinar H. GundersonDon't use GL_RGBA32F/GL_RGBA16F with GL_UNSIGNED_BYTE.
2014-03-21 Steinar H. GundersonAdd support for multiple shader models.
2014-03-20 Steinar H. GundersonCheck for GLES in init_movit().
2014-03-20 Steinar H. GundersonDo not glReadPixels() with type GL_RED.
2014-03-20 Steinar H. GundersonDon't use GL_RGBA32F/GL_RGBA16F with GL_UNSIGNED_BYTE.
2014-03-18 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-17 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-16 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-15 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-13 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-12 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonFix the roundoff test.
2014-03-09 Steinar H. GundersonStop using 1D textures.
2014-03-09 Steinar H. GundersonCheck for core OpenGL versions, not just extensions.
2014-03-09 Steinar H. GundersonSwitch from using GLEW to epoxy.
2014-03-08 Steinar H. GundersonRemove GL_LUMINANCE in more places.
2014-03-08 Steinar H. GundersonUse triangle strips instead of quads.
2014-03-08 Steinar H. GundersonUse VAOs to bind the VBOs.
2014-03-08 Steinar H. GundersonMake the initializing functions also drop fixed functio...
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2014-02-12 Steinar H. GundersonMake init_movit() return a true/false error value.
2014-01-26 Steinar H. GundersonExplicitly declare use of round() as an #extension.
2014-01-23 Steinar H. GundersonMove to 'using namespace std;' in all .cpp files.
2014-01-19 Steinar H. GundersonDisable OpenGL dithering, just to be on the safe side.
2014-01-19 Steinar H. GundersonRound explicitly after dithering, for GPUs that don...
2013-12-22 Steinar H. GundersonFix an issue with invalid texture number usage in measu...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2013-01-22 Steinar H. GundersonMerge remote-tracking branch 'origin/master'
2013-01-21 Steinar H. GundersonAllow for more than ten bits in subpixel precision...
2013-01-10 Steinar H. GundersonChange the .dot/.frag writing to be dependent on an...
2013-01-09 Steinar H. GundersonAllow data files to be fetched somewhere else than...
2013-01-09 Steinar H. GundersonChange to using GLEW everywhere.
2012-10-28 Steinar H. GundersonCheck required extensions at start.
2012-10-28 Steinar H. GundersonMake combine_two_pixels() handle the fact that the...