]> git.sesse.net Git - movit/history - lift_gamma_gain_effect.h
Fix two issues related to non-treelike (diamond) effect graphs.
[movit] / lift_gamma_gain_effect.h
2013-01-14 Steinar H. GundersonAdd the rest of the files for the premultiplied alpha...
2012-10-08 Steinar H. GundersonOutput the graph in dot form at finalize time.
2012-10-05 Steinar H. GundersonRename set_uniforms() to set_gl_state(), and make a...
2012-10-03 Steinar H. GundersonComment all of *_effect.h.
2012-10-02 Steinar H. GundersonAdd a new framework for 1D-LUTs via fp16 textures....
2012-10-02 Steinar H. GundersonRename output_glsl to output_fragment_shader.
2012-10-01 Steinar H. GundersonLess old-style GLSL extension use.
2012-10-01 Steinar H. GundersonMove saturation out into its own effect, and hook up...
2012-10-01 Steinar H. GundersonActually set all the right uniforms, so we have a pictu...
2012-10-01 Steinar H. GundersonStart actually piecing together the GLSL shaders from...
2012-10-01 Steinar H. GundersonYet more moving of stuff around.