]> git.sesse.net Git - movit/history - mirror_effect.cpp
Fix an issue with invalid texture number usage in measure_texel_subpixel_precision().
[movit] / mirror_effect.cpp
2012-10-02 Steinar H. GundersonKill the vertex shader system; it is too complicated...
2012-10-02 Steinar H. GundersonAdd a mirror effect.