]> git.sesse.net Git - movit/history - mirror_effect.cpp
Add output size as a uniform to compute shaders, as an integer; not just the inverse...
[movit] / mirror_effect.cpp
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2014-01-23 Steinar H. GundersonMove to 'using namespace std;' in all .cpp files.
2012-10-02 Steinar H. GundersonKill the vertex shader system; it is too complicated...
2012-10-02 Steinar H. GundersonAdd a mirror effect.