]> git.sesse.net Git - movit/history - mirror_effect.frag
Find Y from the xyz and the D65 white point instead of using the luma coefficients...
[movit] / mirror_effect.frag
2012-10-04 Steinar H. GundersonReplace LAST_INPUT with INPUT.
2012-10-02 Steinar H. GundersonLess stupid mirroring.
2012-10-02 Steinar H. GundersonKill the vertex shader system; it is too complicated...