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Add proper formats for sRGB without alpha.
[movit]
/
resample_effect_test.cpp
2014-03-22
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-22
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-18
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-17
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-16
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-15
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-13
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-12
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-10
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-10
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Do our own fp16 conversion in ResampleEffect.
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2014-03-09
Steinar H. Gunderson
Do our own fp16 conversion in ResampleEffect.
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2014-03-09
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Switch from using GLEW to epoxy.
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2014-02-12
Steinar H. Gunderson
Move everything into “namespace movit”.
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2014-01-25
Steinar H. Gunderson
Make the ResampleEffect accuracy test stricter.
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2014-01-25
Steinar H. Gunderson
Rescale resampling weights so that the sum becomes...
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2014-01-23
Steinar H. Gunderson
Another round of include-what-you-use.
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2013-02-02
Steinar H. Gunderson
Run include-what-you-use over all of movit. Some hand...
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2012-10-27
Steinar H. Gunderson
Revert "Use the bilinear sampling trick in ResampleEffect."
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2012-10-27
Steinar H. Gunderson
Use the bilinear sampling trick in ResampleEffect.
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2012-10-27
Steinar H. Gunderson
Add an effect for Lanczos resampling.
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