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Check for __APPLE__ instead of __DARWIN__.
[movit]
/
resource_pool.h
2014-03-28
Steinar H. Gunderson
Merge branch 'epoxy'
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2014-03-26
Steinar H. Gunderson
Make the ResourcePool hold FBOs as a per-context resource.
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2014-03-22
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-22
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-22
Steinar H. Gunderson
Redo FBO association yet again, this time per-texture.
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2014-03-21
Steinar H. Gunderson
Have separate FBOs per resolution and format.
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2014-03-21
Steinar H. Gunderson
Remove obsolete comment.
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2014-03-18
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-17
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-16
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-15
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-13
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-12
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-10
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-10
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Switch from using GLEW to epoxy.
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2014-02-12
Steinar H. Gunderson
Move everything into “namespace movit”.
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2014-01-23
Steinar H. Gunderson
Another round of include-what-you-use.
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2014-01-21
Steinar H. Gunderson
Implement the texture freelist in ResourcePool.
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2014-01-21
Steinar H. Gunderson
Complete a forgotten comment.
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2014-01-21
Steinar H. Gunderson
Add support to the ResourcePool for 2D textures.
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2014-01-17
Steinar H. Gunderson
Add a shared ResourcePool to share resources between...
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