Implement GammaExpansionEffect using ALU ops instead of texture lookups.
[movit] / sandbox_effect.h
2013-02-03 Steinar H. GundersonPrefix include guards with _MOVIT to avoid clashes...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2012-10-08 Steinar H. GundersonOutput the graph in dot form at finalize time.
2012-10-05 Steinar H. GundersonRename set_uniforms() to set_gl_state(), and make a...
2012-10-03 Steinar H. GundersonAdd a “sandbox effect” that does nothing but is a usefu...