]> git.sesse.net Git - movit/history - saturation_effect.frag
Move the compute shader tests into effect_chain_test, as we will have hybrid tests...
[movit] / saturation_effect.frag
2012-10-04 Steinar H. GundersonReplace LAST_INPUT with INPUT.
2012-10-02 Steinar H. GundersonRename .glsl to .vert/.frag.