Move to 'using namespace std;' in all .cpp files.
[movit] / ycbcr_input.cpp
2014-01-23 Steinar H. GundersonMove to 'using namespace std;' in all .cpp files.
2014-01-21 Steinar H. GundersonMake FlatInput and YCbCrInput release the texture to...
2014-01-21 Steinar H. GundersonImplement the texture freelist in ResourcePool.
2014-01-21 Steinar H. GundersonFix YCbCrInput after the ResourcePool texture changes.
2014-01-21 Steinar H. GundersonAdd support to the ResourcePool for 2D textures.
2014-01-12 Steinar H. GundersonLet the application manage PBOs.
2013-12-30 Steinar H. GundersonAdd partial Rec. 2020 support.
2013-02-02 Steinar H. GundersonSplit out some private utilities into effect_util.cpp...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2013-01-19 Steinar H. GundersonSet pixel_data[] to NULL in YCbCrInput as well.
2013-01-09 Steinar H. GundersonChange to using GLEW everywhere.
2012-10-16 Steinar H. GundersonSupport different chroma positioning for Cb and Cr...
2012-10-16 Steinar H. GundersonRefactor YCbCr chroma offset calculation into a separat...
2012-10-15 Steinar H. GundersonThe chroma positioning in YCbCrInput was broken; it...
2012-10-15 Steinar H. GundersonFix initial pitch calculation in YCbCrInput when using...
2012-10-14 Steinar H. GundersonFix YCbCrInput returning bogus data if we do set_pixel_...
2012-10-14 Steinar H. GundersonConvert from our home-grown matrices to Eigen all over.
2012-10-13 Steinar H. GundersonMove the GL_UNPACK_ALIGNMENT setting into the texture...
2012-10-13 Steinar H. GundersonDeallocation in YCbCrInput.
2012-10-08 Steinar H. GundersonAllow changing pitch on YCbCrInput as we go.
2012-10-07 Steinar H. GundersonMove all OpenGL includes into one file.
2012-10-07 Steinar H. GundersonAdd YCbCr input. Required a bit of reworking of the...