]> git.sesse.net Git - movit/history
movit
2023-08-01 Steinar H. GundersonRelease Movit 1.7.1. master 1.7.1
2023-07-22 Steinar H. GundersonFix an off-by-one in shader bundle generation.
2023-07-15 Steinar H. GundersonRelease Movit 1.7.0. 1.7.0
2023-07-15 Steinar H. GundersonUpdate make dist for the bundled shaders.
2023-07-15 Steinar H. GundersonBump MOVIT_VERSION.
2023-07-15 Steinar H. GundersonMove to C++14, since newer Google Test requires that...
2023-02-26 Steinar H. GundersonStop installing shaders on make install.
2023-02-22 Steinar H. GundersonCompile shaders into the library.
2021-12-02 Steinar H. GundersonUse exact sRGB matrix values.
2019-07-07 Steinar H. GundersonRelease Movit 1.6.3. 1.6.3
2019-07-07 Steinar H. GundersonSkip all the compute shader tests if there is no comput...
2019-07-07 Steinar H. GundersonAdd some missing shaders (required for running tests...
2019-06-15 Steinar H. GundersonFix an issue where temporary textures could be reused...
2019-05-27 Steinar H. GundersonConvert a loop to range-based for.
2019-05-27 Steinar H. GundersonFix an issue where we'd add an unneeded bounce for...
2019-05-27 Steinar H. GundersonRemove some unused samplers from ycbcr_conversion_effec...
2018-06-23 Steinar H. GundersonRemove some unused members in tests. Found by Clang 7.
2018-06-16 Steinar H. GundersonFix a Valgrind hit.
2018-03-18 Steinar H. GundersonRelease Movit 1.6.2. 1.6.2
2018-03-14 Steinar H. GundersonFix more confusion with strong one-to-one effects and...
2018-03-14 Steinar H. GundersonSome no-op cleanups.
2018-02-02 Steinar H. GundersonFix a compile error with GCC 5 on Ubuntu.
2018-01-31 Steinar H. GundersonRelease Movit 1.6.1. 1.6.1
2018-01-28 Steinar H. GundersonFix a typo.
2018-01-28 Steinar H. GundersonLoosen up some restrictions on strong one-to-one-effects.
2018-01-27 Steinar H. GundersonMark a already-done TODO as fixed.
2018-01-24 Steinar H. GundersonRelease Movit 1.6.0. 1.6.0
2018-01-23 Steinar H. GundersonTypo fixes.
2018-01-23 Steinar H. GundersonRemove a FIXME which turned out to not be so important...
2018-01-23 Steinar H. GundersonWe've run with many more GPUs than just those three...
2018-01-23 Steinar H. Gunderson2018 README updates.
2018-01-18 Steinar H. GundersonBreak phases when a node needs both to supply mipmaps...
2018-01-18 Steinar H. GundersonAdd explicit support for requesting no mipmaps.
2018-01-15 Steinar H. GundersonRefactor calculate_scaling_weights() so that it is...
2018-01-15 Steinar H. GundersonMicrooptimization in calculate_scaling_weights.
2018-01-14 Steinar H. GundersonFix some small whitespace errors in SingleResamplePassE...
2018-01-14 Steinar H. GundersonIn ResampleEffect, use std::unique_ptr instead of manag...
2018-01-14 Steinar H. GundersonMove the functionality for updating the support texture...
2018-01-08 Steinar H. GundersonAnother benchmarking data set fix.
2018-01-02 Steinar H. GundersonMake sure we do not send infinities to benchmarking...
2017-12-29 Steinar H. GundersonLoosen up a bound in ResampleEffectTest a bit.
2017-12-29 Steinar H. GundersonAdd output size as a uniform to compute shaders, as...
2017-12-28 Steinar H. GundersonReduce the amount of duplication between overloads...
2017-12-28 Steinar H. GundersonChange the resampling tests to fp16 (arguably more...
2017-12-28 Steinar H. GundersonRemove an unused parameter in EffectChainTester.
2017-12-28 Steinar H. GundersonFix the uniform name for the compute shader output...
2017-12-10 Steinar H. GundersonWhen a shader fails compilation, add some line numbers.
2017-11-26 Steinar H. GundersonRun init_lanczos_table using std::call_once, now that...
2017-11-26 Steinar H. GundersonAdd a benchmark for calculate_scaling_weights().
2017-11-25 Steinar H. GundersonAdd some benchmarks for ResampleEffect.
2017-11-25 Steinar H. GundersonAdd missing test shader.
2017-11-25 Steinar H. GundersonUpdate .gitignore.
2017-11-25 Steinar H. GundersonFix some warnings.
2017-11-25 Steinar H. GundersonMake it easier to turn on debug for the EffectChain...
2017-11-25 Steinar H. GundersonFix resizing compute shaders when used with postprocess...
2017-11-25 Steinar H. GundersonSupport top-left origin for compute shaders.
2017-11-25 Steinar H. GundersonMinor improvement to a test name.
2017-11-25 Steinar H. GundersonFix a bug where the wrong effect would be asked for...
2017-11-24 Steinar H. GundersonSupport chaining certain effects after compute shaders.
2017-11-24 Steinar H. GundersonSmall fix in EffectChainTester constructor.
2017-11-23 Steinar H. GundersonUse C++11 override everywhere it is appropriate.
2017-11-23 Steinar H. GundersonFix a typo in ResizeEffect. Found by virtual → override...
2017-11-23 Steinar H. GundersonFix some Clang warnings.
2017-11-23 Steinar H. GundersonRemove the unused fields from ResampleEffect; if we...
2017-11-22 Steinar H. GundersonFix another set of test breakages on NVIDIA.
2017-11-22 Steinar H. GundersonUnbreak FBO caching in unit tests.
2017-11-22 Steinar H. GundersonInstall compute shaders on make install.
2017-11-22 Steinar H. GundersonManage intermediate textures a bit more efficiently.
2017-11-22 Steinar H. GundersonSupport sqrt-transformed intermediates with compute...
2017-11-22 Steinar H. GundersonMove compute shader functions from the header to the...
2017-11-22 Steinar H. GundersonMove the compute shader tests into effect_chain_test...
2017-11-22 Steinar H. GundersonSupport other output formats than GL_RGBA16F; was easie...
2017-11-22 Steinar H. GundersonDo some more cleanups in anticipation of more flexible...
2017-11-21 Steinar H. GundersonSupport rendering compute shaders straight to textures...
2017-11-20 Steinar H. GundersonFix an issue where -std=gnu++11 would become the only...
2017-11-20 Steinar H. GundersonAdd a texture barrier after dispatching each compute...
2017-11-20 Steinar H. GundersonAdd some asserts to EffectChain::execute_phase, so...
2017-11-20 Steinar H. GundersonInvert the meaning of the last_phase boolean to execute...
2017-11-20 Steinar H. GundersonUse glGetTexImage() instead of glReadPixels() for readi...
2017-11-19 Steinar H. GundersonBetter error messages when skipping compute shader...
2017-11-19 Steinar H. GundersonImplement a compute shdaer version of DeinterlaceEffect.
2017-11-19 Steinar H. GundersonReduce the clutter in instantiating benchmarks a little...
2017-11-19 Steinar H. GundersonAdd a helper class to easier test fragment and compute...
2017-11-18 Steinar H. GundersonFix compute shader outputs on NVIDIA.
2017-11-18 Steinar H. GundersonBump compute shader header to #version 150.
2017-11-18 Steinar H. GundersonDrop support for SDL1, which is no longer maintained.
2017-11-18 Steinar H. GundersonUse auto and range-based for loops a few places where...
2017-11-18 Steinar H. GundersonMore renaming of .compute -> .comp.
2017-11-18 Steinar H. GundersonFix an issue where matrices would not get printed out...
2017-11-18 Steinar H. GundersonAdd a benchmark for DeinterlaceTest without the spatial...
2017-11-18 Steinar H. GundersonRename .compute to .comp, to be in line with the Khrono...
2017-11-17 Steinar H. GundersonMake BGRA deinterlacing benchmark premultiplied, so...
2017-11-16 Steinar H. GundersonParametrize BM_DeinterlaceEffect so that we have both...
2017-11-15 Steinar H. GundersonFix deletion of compute shaders.
2017-11-15 Steinar H. GundersonFix some missing NULL -> nullptr.
2017-11-15 Steinar H. GundersonRevert "Remove C++11 dependency from ResampleEffect."
2017-11-15 Steinar H. GundersonUse double right angle brackets for nested templates...
2017-11-15 Steinar H. GundersonUse nullptr everywhere, now that we have C++11.
2017-11-15 Steinar H. GundersonAdd support for microbenchmarks.
2017-11-13 Steinar H. GundersonAdd support for compute shaders.
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