From 6f0d068e83d8aa03e1d530d02762da199fc5a1ff Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Tue, 24 Dec 2013 13:51:34 +0100 Subject: [PATCH] Spelling fix. --- resample_effect.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resample_effect.cpp b/resample_effect.cpp index f0c57c7..c2ef531 100644 --- a/resample_effect.cpp +++ b/resample_effect.cpp @@ -211,7 +211,7 @@ std::string SingleResamplePassEffect::output_fragment_shader() // so out[0] will read from parameters = <0,0>, <1,0>, <2,0> and so on. // // For horizontal scaling, we fill in the exact same texture; -// the shader just interprets is differently. +// the shader just interprets it differently. void SingleResamplePassEffect::update_texture(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { unsigned src_size, dst_size; -- 2.39.2