From 7d78534e38d50892ca57d3a17f27214ac094ea58 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Fri, 17 Jan 2014 18:57:13 +0100 Subject: [PATCH] Add a file-level comment for EffectChain. --- effect_chain.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/effect_chain.h b/effect_chain.h index 6698c6f..407648b 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -1,6 +1,12 @@ #ifndef _MOVIT_EFFECT_CHAIN_H #define _MOVIT_EFFECT_CHAIN_H 1 +// An EffectChain is the largest basic entity in Movit; it contains everything +// needed to connects a series of effects, from inputs to outputs, and render +// them. Generally you set up your effect chain once and then call its render +// functions once per frame; setting one up can be relatively expensive, +// but rendering is fast. + #include #include #include -- 2.39.2