From 8fe95ce120431f3c593828d0f26185580943c7db Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Wed, 3 Oct 2012 17:59:20 +0200 Subject: [PATCH 1/1] Mirror does not need linear light or sRGB primaries, of course. --- mirror_effect.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/mirror_effect.h b/mirror_effect.h index 0526c25..343eb17 100644 --- a/mirror_effect.h +++ b/mirror_effect.h @@ -9,6 +9,9 @@ class MirrorEffect : public Effect { public: MirrorEffect(); std::string output_fragment_shader(); + + virtual bool needs_linear_light() const { return false; } + virtual bool needs_srgb_primaries() const { return false; } }; #endif // !defined(_MIRROR_EFFECT_H) -- 2.39.2