From af82a6c84f57851d16939b86188afb5fb80819d0 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Sun, 3 Feb 2013 13:39:34 +0100 Subject: [PATCH] Update README for the new output alpha constants. --- README | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README b/README index dd51022..b2c6af9 100644 --- a/README +++ b/README @@ -71,7 +71,7 @@ Assuming you have an OpenGL context already set up: const float gain[] = { 0.8f, 1.0f, 1.0f }; lift_gamma_gain_effect->set_vec3("gain", &gain); - chain.add_output(inout_format, OUTPUT_POSTMULTIPLIED_ALPHA); + chain.add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED); chain.finalize(); for ( ;; ) { -- 2.39.2