From bc5560403f4e43d1a32e5e8d94bca68922647779 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Tue, 2 Oct 2012 00:45:08 +0200 Subject: [PATCH] Add vec2 parameter support. --- effect.cpp | 39 +++++++++++++++++++++++++++++++++++++++ effect.h | 14 +++++++++++++- 2 files changed, 52 insertions(+), 1 deletion(-) diff --git a/effect.cpp b/effect.cpp index cab91bf..08e9c3a 100644 --- a/effect.cpp +++ b/effect.cpp @@ -21,6 +21,18 @@ void set_uniform_float(GLhandleARB glsl_program_num, const std::string &prefix, check_error(); } +void set_uniform_vec2(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, const float *values) +{ + std::string name = prefix + "_" + key; + GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); + if (l == -1) { + return; + } + check_error(); + glUniform2fv(l, 1, values); + check_error(); +} + void set_uniform_vec3(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, const float *values) { std::string name = prefix + "_" + key; @@ -51,6 +63,15 @@ bool Effect::set_float(const std::string &key, float value) return true; } +bool Effect::set_vec2(const std::string &key, const float *values) +{ + if (params_vec2.count(key) == 0) { + return false; + } + memcpy(params_vec2[key], values, sizeof(float) * 2); + return true; +} + bool Effect::set_vec3(const std::string &key, const float *values) { if (params_vec3.count(key) == 0) { @@ -72,6 +93,12 @@ void Effect::register_float(const std::string &key, float *value) params_float[key] = value; } +void Effect::register_vec2(const std::string &key, float *values) +{ + assert(params_vec2.count(key) == 0); + params_vec2[key] = values; +} + void Effect::register_vec3(const std::string &key, float *values) { assert(params_vec3.count(key) == 0); @@ -90,6 +117,13 @@ std::string Effect::output_convenience_uniforms() sprintf(buf, "uniform float PREFIX(%s);\n", it->first.c_str()); output.append(buf); } + for (std::map::const_iterator it = params_vec2.begin(); + it != params_vec2.end(); + ++it) { + char buf[256]; + sprintf(buf, "uniform vec2 PREFIX(%s);\n", it->first.c_str()); + output.append(buf); + } for (std::map::const_iterator it = params_vec3.begin(); it != params_vec3.end(); ++it) { @@ -107,6 +141,11 @@ void Effect::set_uniforms(GLhandleARB glsl_program_num, const std::string& prefi ++it) { set_uniform_float(glsl_program_num, prefix, it->first, *it->second); } + for (std::map::const_iterator it = params_vec2.begin(); + it != params_vec2.end(); + ++it) { + set_uniform_vec2(glsl_program_num, prefix, it->first, it->second); + } for (std::map::const_iterator it = params_vec3.begin(); it != params_vec3.end(); ++it) { diff --git a/effect.h b/effect.h index 3585e2d..f92201e 100644 --- a/effect.h +++ b/effect.h @@ -6,6 +6,14 @@ #include +// Can alias on a float[2]. +struct Point2D { + Point2D(float x, float y) + : x(x), y(y) {} + + float x, y; +}; + // Can alias on a float[3]. struct RGBTriplet { RGBTriplet(float r, float g, float b) @@ -14,8 +22,9 @@ struct RGBTriplet { float r, g, b; }; -// Convenience functions that deal with prepending the prefix.. +// Convenience functions that deal with prepending the prefix. void set_uniform_float(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, float value); +void set_uniform_vec2(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, const float *values); void set_uniform_vec3(GLhandleARB glsl_program_num, const std::string &prefix, const std::string &key, const float *values); class Effect { @@ -33,17 +42,20 @@ public: // Neither of these take ownership. bool set_int(const std::string&, int value); bool set_float(const std::string &key, float value); + bool set_vec2(const std::string &key, const float *values); bool set_vec3(const std::string &key, const float *values); protected: // Neither of these take ownership. void register_int(const std::string &key, int *value); void register_float(const std::string &key, float *value); + void register_vec2(const std::string &key, float *values); void register_vec3(const std::string &key, float *values); private: std::map params_int; std::map params_float; + std::map params_vec2; std::map params_vec3; }; -- 2.39.2