From cef6dcbc9ebaceb7b0cb47d6a519cb08a390c358 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Thu, 20 Mar 2014 21:46:32 +0100 Subject: [PATCH] Fix non-float framebuffers in EffectChainTester. Again, GLES fix. --- test_util.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/test_util.cpp b/test_util.cpp index a5cd44c..c875974 100644 --- a/test_util.cpp +++ b/test_util.cpp @@ -55,11 +55,21 @@ EffectChainTester::EffectChainTester(const float *data, unsigned width, unsigned add_input(data, pixel_format, color_space, gamma_curve); } + GLuint type; + if (framebuffer_format == GL_RGBA8) { + type = GL_UNSIGNED_BYTE; + } else if (framebuffer_format == GL_RGBA16F || framebuffer_format == GL_RGBA32F) { + type = GL_FLOAT; + } else { + // Add more here as needed. + assert(false); + } + glGenTextures(1, &texnum); check_error(); glBindTexture(GL_TEXTURE_2D, texnum); check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, framebuffer_format, width, height, 0, GL_RGBA, GL_FLOAT, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, framebuffer_format, width, height, 0, GL_RGBA, type, NULL); check_error(); glGenFramebuffers(1, &fbo); -- 2.39.2