From eb7b041eed00003662057affe216de6cdeaaf7a2 Mon Sep 17 00:00:00 2001 From: Dan Dennedy Date: Wed, 26 Mar 2014 20:17:12 -0700 Subject: [PATCH] Fix typo in luma_mix shader. --- luma_mix_effect.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/luma_mix_effect.frag b/luma_mix_effect.frag index 709d192..c8a05c1 100644 --- a/luma_mix_effect.frag +++ b/luma_mix_effect.frag @@ -39,7 +39,7 @@ vec4 FUNCNAME(vec2 tc) { float w = PREFIX(transition_width); float luma = INPUT3(tc).x; if (PREFIX(inverse)) { - luma = 1.0f - luma; + luma = 1.0 - luma; } float m = clamp((luma * w - w) + PREFIX(progress_mul_w_plus_one), 0.0, 1.0); -- 2.39.2