From f332ac28f6a5255a6908c29124589148a8a5b2c5 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Sun, 23 Mar 2014 12:38:17 +0100 Subject: [PATCH] We switched to #version 300 es shaders for GLES a while back, so we now have round(). --- init.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/init.cpp b/init.cpp index 4802c68..4b8c970 100644 --- a/init.cpp +++ b/init.cpp @@ -283,13 +283,10 @@ bool check_extensions() // GLES generally doesn't use extensions as actively as desktop OpenGL. // For now, we say that for GLES, we require GLES 3, which has everything // we need. - // - // Since we use implicit #version 100, we don't have round(). We will - // fix this at some later stage. if (!epoxy_is_desktop_gl()) { if (epoxy_gl_version() >= 30) { movit_srgb_textures_supported = true; - movit_shader_rounding_supported = false; + movit_shader_rounding_supported = true; } else { return false; } -- 2.39.2