]> git.sesse.net Git - movit/shortlog
movit
2012-10-12 Steinar H.... Add a unit test for GammaCompressionEffect.
2012-10-12 Steinar H.... Add unit tests for Rec. 709 gamma expansion.
2012-10-12 Steinar H.... Clean up profile files and .dot files.
2012-10-12 Steinar H.... Do not unconditionally profile (that was a miscommit...
2012-10-12 Steinar H.... If an output is not in the right output gamma but is...
2012-10-12 Steinar H.... If at least one test fails, make check should also...
2012-10-12 Steinar H.... Do not output the shader compile log if it is empty.
2012-10-12 Steinar H.... Add a test for GammaExpansionEffect. Not done yet.
2012-10-12 Steinar H.... Output the chained shaders to temporary files instead...
2012-10-12 Steinar H.... Make unit tests render to a floating-point FBO, so...
2012-10-12 Steinar H.... Support rendering to a given FBO instead of to the...
2012-10-12 Steinar H.... Fix some issues with the case where we need to expand...
2012-10-12 Steinar H.... Fix step numbering.
2012-10-12 Steinar H.... Fix a bug where find_nonlinear_inputs() would choke...
2012-10-12 Steinar H.... Yet more Makefile tweaks/fixes.
2012-10-12 Steinar H.... Add a unit test for MixEffect.
2012-10-12 Steinar H.... can_output_linear_gamma() should never return true...
2012-10-11 Steinar H.... Split test utilities out into its own file.
2012-10-11 Steinar H.... Ignore some gcov stuff.
2012-10-11 Steinar H.... Fix an overly aggressive search-and-replace in the...
2012-10-11 Steinar H.... Add some more simple tests to EffectChainTest.
2012-10-11 Steinar H.... Start on unit testing (adds a dependency on Google...
2012-10-11 Steinar H.... Let FlatInput take in float data (sort of kludgy, thoug...
2012-10-11 Steinar H.... needs_update should be set even after we have created...
2012-10-11 Steinar H.... Split the test program from the actual library.
2012-10-10 Steinar H.... Fix snafu in gamma expansion node insertion.
2012-10-10 Steinar H.... Drop the 8-way symmetry; it causes bugs due to normaliz...
2012-10-10 Steinar H.... Simplify the refocus shader a bit.
2012-10-10 Steinar H.... Fix a bug where we would send too few parameters down...
2012-10-10 Steinar H.... Remove stray debugging output.
2012-10-10 Steinar H.... Remove some leftover out-commented code.
2012-10-10 Steinar H.... Add an unsharp mask effect, to complement the more...
2012-10-10 Steinar H.... Only recompute deconvolution kernel when we need to.
2012-10-10 Steinar H.... Add an implementation of sharpening by FIR Wiener filters.
2012-10-09 Steinar H.... Inform about input sizes also in the last pass.
2012-10-09 Steinar H.... Use the input resolution in the blur instead of hard...
2012-10-09 Steinar H.... Spread resolution information throughout the effect...
2012-10-09 Steinar H.... Typo fix.
2012-10-08 Steinar H.... Make the HSV pickers keep the same luminance no matter...
2012-10-08 Steinar H.... Small precision fix in texture bounce comment.
2012-10-08 Steinar H.... Pull EffectChain a step closer to input resolution...
2012-10-08 Steinar H.... Fix spurious blank lines on stdout.
2012-10-08 Steinar H.... Add a white balance effect (port of my white balance...
2012-10-08 Steinar H.... Save a multiplication in the vignette effect.
2012-10-08 Steinar H.... Change so that all modifications to the graph (meta...
2012-10-08 Steinar H.... FlatInput can only auto-expand from linear or sRGB...
2012-10-08 Steinar H.... Rec. 709 color space is the same as sRGB, of course...
2012-10-08 Steinar H.... Add edge information about odd things, such as bounces...
2012-10-08 Steinar H.... Output the graph in dot form at finalize time.
2012-10-08 Steinar H.... Remove draw_vertex() declaration; the function was...
2012-10-08 Steinar H.... Move Node and Phase out from being inner classes, given...
2012-10-08 Steinar H.... We need to link to -lrt, since we use the clock functio...
2012-10-08 Steinar H.... Allow changing pitch on YCbCrInput as we go.
2012-10-07 Steinar H.... Store all the auxillary information about each Effect...
2012-10-07 Steinar H.... Remove obsolete brainstorming doc.
2012-10-07 Steinar H.... Make the blur use the resize functionality, which also...
2012-10-07 Steinar H.... Some Makefile tweaks.
2012-10-07 Steinar H.... Remove a flipping that is now wrong (again, because...
2012-10-07 Steinar H.... Fix an issue with textures that are immediately bounced...
2012-10-07 Steinar H.... Support changing resolution in effects, and add a simpl...
2012-10-07 Steinar H.... Add missing file opengl.h.
2012-10-07 Steinar H.... Add .d files to .gitignore.
2012-10-07 Steinar H.... Add simple dependency generation to the Makefile.
2012-10-07 Steinar H.... Move pixel_format out of the ImageFormat struct, since...
2012-10-07 Steinar H.... Move all OpenGL includes into one file.
2012-10-07 Steinar H.... Add YCbCr input. Required a bit of reworking of the...
2012-10-06 Steinar H.... 1.0f is not allowed in GLSL; 1.0 it is.
2012-10-06 Steinar H.... mat3() contructor takes elements in column-major order...
2012-10-06 Steinar H.... Make Input an abstract base class, and move the current...
2012-10-06 Steinar H.... Kill the EffectId enum, on the basis of YAGNI.
2012-10-06 Steinar H.... Fix a warning.
2012-10-06 Steinar H.... Redo the phase generation; we now start at the output...
2012-10-06 Steinar H.... Bind input textures to the right sampler, and do it...
2012-10-06 Steinar H.... Open up for multiple inputs. We need to re-think the...
2012-10-06 Steinar H.... Remove another unused member.
2012-10-06 Steinar H.... Remove an unused member.
2012-10-06 Steinar H.... Typo fix.
2012-10-05 Steinar H.... Line-wrap the Makefile a bit.
2012-10-05 Steinar H.... Add a glow effect, and an effect that linearly mixes...
2012-10-05 Steinar H.... DiffusionEffect should not have any GLSL stuff in it.
2012-10-05 Steinar H.... DiffusionEffect now needs sRGB primaries, since we...
2012-10-05 Steinar H.... In overlay matte, use the luminance as a matte instead...
2012-10-05 Steinar H.... Allow Input to set pitch. Currently only before the...
2012-10-05 Steinar H.... Add missing file image_format.h, and add grayscale...
2012-10-05 Steinar H.... Generate PBOs on-the-fly instead of having hard-coded...
2012-10-05 Steinar H.... Split inputs into a separate class (descending from...
2012-10-05 Steinar H.... Remember to clear the needs_update flag on 1D textures...
2012-10-05 Steinar H.... Rename set_uniforms() to set_gl_state(), and make a...
2012-10-05 Steinar H.... Mark some appropriate effects as not needing sRGB prima...
2012-10-05 Steinar H.... Unbreak the final normalizers.
2012-10-05 Steinar H.... Add a diffusion effect, and hook it up in the GUI.
2012-10-05 Steinar H.... Actually implement multiple inputs to phases. Surprisin...
2012-10-04 Steinar H.... Allow an effect to have multiple inputs (although the...
2012-10-04 Steinar H.... Prepare for a more DAG-like effect graph. Does not...
2012-10-04 Steinar H.... Revert an unintended change to main.cpp.
2012-10-04 Steinar H.... Replace LAST_INPUT with INPUT.
2012-10-04 Steinar H.... Rename needs_many_samples() to needs_texture_bounce...
2012-10-03 Steinar H.... Move the GL_GENERATE_MIPMAP setting to a less broken...
2012-10-03 Steinar H.... Fix R/B swapping in the SDL conversion.
2012-10-03 Steinar H.... Yet another use-NULL-instead-of-giving-in-empty-stuff...
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