]> git.sesse.net Git - movit/shortlog
movit
2016-02-23 Steinar H.... Use UBOs instead of glUniform. Work in progress; no... ubo
2016-02-22 Steinar H.... Make sRGBIntermediate test less sensitive to the exact...
2016-02-20 Steinar H.... Require OpenGL 3.0 unconditionally; this is a no-op...
2016-02-20 Steinar H.... Allow setting the intermediate texture format; useful...
2016-02-20 Steinar H.... Make timer query objects polled asynchronously, so...
2016-02-20 Steinar H.... Remove an extern definition that no longer exists.
2016-02-20 Steinar H.... Correct/update a comment on rounding.
2016-02-20 Steinar H.... Make gamma polynomial constants into an array; slightly...
2016-02-17 Jean-Baptiste... Fix initialisation on locale with comma as numerical...
2016-02-16 Steinar H.... Release Movit 1.3.1. 1.3.1
2016-02-09 Steinar H.... Add deinterlace_effect_test from .gitignore. Reported...
2016-02-09 Steinar H.... 2016 README updates.
2016-02-07 Steinar H.... Remove GL_GLEXT_PROTOTYPES from some files, since it...
2016-02-07 Steinar H.... Remove the check for movit_shader_rounding_supported...
2016-02-07 Steinar H.... Do not bother with unbinding vertex attributes; that...
2016-02-07 Steinar H.... Remove a few unneeded shader program switches.
2016-02-07 Steinar H.... Optimize VAO/VBO usage for minimal state changes.
2016-02-06 Steinar H.... Revert "Reuse the VAO across all phases."
2016-01-31 Steinar H.... Release Movit 1.3.0. 1.3.0
2016-01-31 Steinar H.... In OverlayEffect, add support for swapping the inputs.
2016-01-25 Steinar H.... Use ryg's much faster fp16 conversion code.
2016-01-16 Steinar H.... Make all fp16 routines work with fp32 as input instead...
2015-12-24 Steinar H.... Unbreak some effects that were broken by 0c821b2e.
2015-12-24 Steinar H.... Make shader generation more deterministic by removing...
2015-12-24 Steinar H.... Increase version number after YADIF.
2015-12-21 Steinar H.... Add a deinterlacer based on YADIF.
2015-12-21 Steinar H.... Add even long convenience overloads for add_effect().
2015-12-21 Steinar H.... Make register_int call register_uniform_int, now that...
2015-12-14 Steinar H.... Revert "Add a hack to use #version 110 but keep using...
2015-12-14 Steinar H.... Fix a crash in a unit test if nb_NO.UTF-8 is not available.
2015-12-14 Steinar H.... Use libpng instead of the older libpng12; seemingly...
2015-12-13 Steinar H.... Fix some stack overflows in unit tests; found with...
2015-12-13 Steinar H.... Fix a stack overflow in ResampleEffectTest.
2015-12-13 Steinar H.... Work around a rounding precision issue that would cause...
2015-12-13 Steinar H.... Fix a double scaling issue in Y'CbCr conversion.
2015-12-12 Steinar H.... Explicitly bind fragment shader outputs in order.
2015-12-12 Steinar H.... Add a hack to use #version 110 but keep using 130 featu...
2015-11-22 Steinar H.... Stop linking widgets.o into the shared library.
2015-11-22 Steinar H.... Add the missing two array uniform types.
2015-11-21 Steinar H.... Allow setting width/height on FlatInput and YCbCrInput...
2015-11-01 Steinar H.... Forgot to increment version.h for bounce override;...
2015-11-01 Steinar H.... Add a function to let non-input effects override textur...
2015-11-01 Steinar H.... Add some earlier check_error() calls so that we do...
2015-10-08 Steinar H.... Install identity.frag; it is needed for ResizeEffect.
2015-10-07 Steinar H.... Fix another #if issue, this time in dither_effect.frag...
2015-10-07 Steinar H.... Install the new GLSL 1.50 shaders.
2015-10-07 Steinar H.... Make the demo program run with core contexts.
2015-10-07 Steinar H.... Add separate shaders for GLSL 1.50.
2015-10-06 Steinar H.... Fix GLSL compilation errors on some drivers.
2015-10-05 Steinar H.... Make get_current_context_identifier() understand EGL.
2015-10-05 Steinar H.... Disable dither explicitly per frame; fixes some weird...
2015-10-05 Steinar H.... Call init_lanczos_table() once instead of checking...
2015-10-05 Steinar H.... Get rid of a bunch of STL inefficiencies in FBO freelis...
2015-10-05 Steinar H.... Support GL_RGB565 targets.
2015-10-05 Steinar H.... Bump version number after support for external OpenGL...
2015-10-05 Steinar H.... Make FlatInput and YCbCrInput support taking in externa...
2015-10-04 Steinar H.... Unbreak make install after the last changes.
2015-10-04 Steinar H.... Some small cleanups after we got rid of GLSL 1.10;...
2015-10-04 Steinar H.... Allow dual Y'CbCr/RGBA outputs.
2015-10-04 Steinar H.... Remove support for GLSL 1.10.
2015-09-25 Steinar H.... In ycbcr_conversion_effect_test, use a non-float frameb...
2015-09-25 Steinar H.... Fix a buffer overflow in ycbcr_conversion_effect_test.
2015-09-24 Steinar H.... Release Movit 1.2.0. 1.2.0
2015-09-24 Steinar H.... In ResampleEffect, precompute the Lanczos function...
2015-09-24 Steinar H.... Fix a bug where combined fp16 weights would be horribly...
2015-09-22 Steinar H.... Microoptimization in ResampleEffect.
2015-09-17 Steinar H.... Add a mode for YCbCrInput where Cb and Cr are in the...
2015-09-17 Steinar H.... In ResampleEffect, be more aggressive about giving...
2015-09-17 Steinar H.... Reduce the amount of computation in combine_two_samples().
2015-09-16 Steinar H.... Add support for overriding the output origin.
2015-09-16 Steinar H.... Add support for Y'CbCr output split between multiple...
2015-09-16 Steinar H.... Make EffectChainTester capable of testing chains with...
2015-09-16 Steinar H.... In EffectChainTester, there is no point in making the...
2015-09-16 Steinar H.... Small refactoring in EffectChainTester.
2015-09-16 Steinar H.... Support multi-texture FBOs in ResourcePool.
2015-09-16 Steinar H.... Add some check_error() for shaders miscompiling.
2015-09-13 Steinar H.... Reuse the VAO across all phases.
2015-09-13 Steinar H.... Help the compiler out a tiny bit.
2015-09-13 Steinar H.... Reduce the boilerplate around uniforms a bit.
2015-09-13 Steinar H.... Cleanup: Make uniforms for RTT samplers like all other...
2015-09-13 Steinar H.... Handle sampler2D uniforms specially.
2015-09-13 Steinar H.... Rework uniform setting.
2015-09-13 Steinar H.... Add default constructors to Point2D/RGBTuple/RGBATuple...
2015-09-13 Steinar H.... Add a version header file to help clients that need...
2015-09-09 Steinar H.... Update README: It's now 2015. :-)
2015-09-09 Steinar H.... Add support for Y'CbCr output.
2015-09-08 Steinar H.... Prepare for better understanding of 10- and 12-bit...
2015-09-06 Steinar H.... Minor optimization in ResampleEffect: Set less GL state.
2015-09-05 Steinar H.... Make the PaddingEffect border 1-pixel soft.
2015-09-05 Steinar H.... Fix a comment.
2015-09-05 Steinar H.... Mark ResampleEffect as not one-to-one sampling.
2015-09-02 Steinar H.... Collapse passes more aggressively in the face of size...
2015-09-02 Steinar H.... Convert an overly cut-and-pasted comment for AlphaDivis...
2015-09-02 Steinar H.... Draw an oversized triangle instead of a quad.
2015-09-01 Steinar H.... Propagate size correctly across effects that change...
2015-08-31 Steinar H.... Fix broken YCbCr subpixel positioning. Caught by the...
2015-08-31 Steinar H.... Support timer queries for phases.
2015-07-30 Steinar H.... Add ycbcr.h to HDRS.
2015-07-30 Steinar H.... Do some IEEE trickery to help the shader optimizer...
2015-07-30 Steinar H.... Use std::scientific when outputting floats, so we do...
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