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Fix the blur so it is much prettier, by not sampling from a mipmap in the second...
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.gitignore
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Makefile
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api.txt
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blur_effect.cpp
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blur_effect.frag
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blur_effect.h
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colorspace_conversion_effect.cpp
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colorspace_conversion_effect.frag
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colorspace_conversion_effect.h
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effect.cpp
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effect.h
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effect_chain.cpp
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effect_chain.h
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effect_id.h
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effectlist.txt
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footer.frag
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gamma_compression_effect.cpp
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gamma_compression_effect.frag
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gamma_compression_effect.h
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gamma_expansion_effect.cpp
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gamma_expansion_effect.frag
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gamma_expansion_effect.h
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header.frag
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header.vert
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identity.frag
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lift_gamma_gain_effect.cpp
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lift_gamma_gain_effect.frag
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lift_gamma_gain_effect.h
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main.cpp
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mirror_effect.cpp
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mirror_effect.frag
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mirror_effect.h
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saturation_effect.cpp
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saturation_effect.frag
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saturation_effect.h
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util.cpp
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util.h
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vignette_effect.cpp
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vignette_effect.frag
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vignette_effect.h
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vs.vert
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widgets.cpp
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widgets.h
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