From 676ec4664fd638785c3ad89a88b7a758575e0bc8 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Sun, 20 Nov 2016 21:23:11 +0100 Subject: [PATCH] Some improvements to the audio section after review. --- audio.rst | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/audio.rst b/audio.rst index 6a9e87d..58e3ed0 100644 --- a/audio.rst +++ b/audio.rst @@ -169,7 +169,7 @@ the distinction won't matter, but for multichannel, the previous effects are separate per-bus and the remaining are applied after the mix. (More on this below.) The mastering section begins with a **limiter**, basically a compressor with very high ratio. -It's there as an emergency brake for really loud compressors +It's there as an emergency brake for really loud sounds that got through the other compressors—a classic example is a speaker suddenly coughing, or a very loud bass drum. This prevents both clipping and blowing out the speakers' ears. @@ -220,7 +220,8 @@ The input mapping dialog should be pretty much self-explanatory; you can use the + button to add a new bus, and the - button to remove the currently selected one (you select by clicking on it). The up and down buttons rearrange the order by moving the currently selected bus -up or down, if possible. +up or down, if possible. Note that you can create a mono bus by +assigning the same input channel to the left and right inputs. Because mappings can be tedious to setup, you wouldn't want to set up a complicated one every time you started Nageru. Therefore, mappings -- 2.39.2