syntax = "proto2"; import "midi_mapping.proto"; message CameraMIDIMappingProto { optional MIDIButtonProto button = 1; optional int32 bank = 2; optional MIDILightProto is_current = 3; } message MIDIMappingProto { optional int32 num_controller_banks = 1 [default = 0]; // Max 5. // Bank switching. optional MIDIButtonProto prev_bank = 2; optional MIDIButtonProto next_bank = 3; optional MIDIButtonProto select_bank_1 = 4; optional MIDIButtonProto select_bank_2 = 5; optional MIDIButtonProto select_bank_3 = 6; optional MIDIButtonProto select_bank_4 = 7; optional MIDIButtonProto select_bank_5 = 8; optional MIDILightProto bank_1_is_selected = 9; optional MIDILightProto bank_2_is_selected = 10; optional MIDILightProto bank_3_is_selected = 11; optional MIDILightProto bank_4_is_selected = 12; optional MIDILightProto bank_5_is_selected = 13; // Controllers. optional MIDIControllerProto jog = 16; optional int32 jog_bank = 17; optional MIDIControllerProto master_speed = 34; optional int32 master_speed_bank = 35; optional MIDIControllerProto master_speed_light = 42; // NOTE: Controller, not light. optional int32 master_speed_light_min = 43; optional int32 master_speed_light_max = 44 [default=127]; // Inclusive. // Buttons. optional MIDIButtonProto preview = 18; optional int32 preview_bank = 19; optional MIDILightProto preview_playing = 41; optional MIDILightProto preview_ready = 20; optional MIDIButtonProto queue = 21; optional int32 queue_bank = 22; optional MIDILightProto queue_enabled = 23; optional MIDIButtonProto play = 24; optional int32 play_bank = 25; optional MIDILightProto playing = 26; optional MIDILightProto play_ready = 40; optional MIDIButtonProto next = 45; optional int32 next_button_bank = 46; optional MIDILightProto next_ready = 47; optional MIDIButtonProto toggle_lock = 36; optional int32 toggle_lock_bank = 37; optional MIDILightProto locked = 38; optional MIDILightProto locked_blinking = 39; optional MIDIButtonProto cue_in = 27; optional int32 cue_in_bank = 28; optional MIDILightProto cue_in_enabled = 29; // In practice always true currently. optional MIDIButtonProto cue_out = 30; optional int32 cue_out_bank = 31; optional MIDILightProto cue_out_enabled = 32; // In practice always true currently. // Camera buttons. repeated CameraMIDIMappingProto camera = 33; }