project('futatabi', 'cpp') qt5 = import('qt5') protoc = find_program('protoc') epoxydep = dependency('epoxy') libavcodecdep = dependency('libavcodec') libavformatdep = dependency('libavformat') libavutildep = dependency('libavutil') libjpegdep = dependency('libjpeg') libmicrohttpddep = dependency('libmicrohttpd') libswscaledep = dependency('libswscale') movitdep = dependency('movit') protobufdep = dependency('protobuf') qt5deps = dependency('qt5', modules: ['Core', 'Gui', 'Widgets', 'OpenGLExtensions', 'OpenGL', 'PrintSupport']) sdl2_imagedep = dependency('SDL2_image') sdl2dep = dependency('sdl2') sqlite3dep = dependency('sqlite3') vadrmdep = dependency('libva-drm') vax11dep = dependency('libva-x11') x11dep = dependency('x11') # Add the right MOVIT_SHADER_DIR definition. r = run_command('pkg-config', '--variable=shaderdir', 'movit') if r.returncode() != 0 error('Movit pkg-config installation is broken.') endif add_global_arguments('-DMOVIT_SHADER_DIR="' + r.stdout().strip() + '"', language: 'cpp') # Protobuf compilation. gen = generator(protoc, \ output : ['@BASENAME@.pb.cc', '@BASENAME@.pb.h'], arguments : ['--proto_path=@CURRENT_SOURCE_DIR@', '--cpp_out=@BUILD_DIR@', '@INPUT@']) proto_generated = gen.process('state.proto') # Preprocess Qt as needed. moc_files = qt5.preprocess( moc_headers: ['mainwindow.h', 'jpeg_frame_view.h', 'clip_list.h'], ui_files: ['mainwindow.ui'], dependencies: qt5deps) # Flow objects. srcs = ['flow.cpp', 'gpu_timers.cpp'] # All the other files. srcs += ['ffmpeg_raii.cpp', 'main.cpp', 'player.cpp', 'httpd.cpp', 'mux.cpp', 'metacube2.cpp', 'video_stream.cpp', 'context.cpp', 'chroma_subsampler.cpp'] srcs += ['vaapi_jpeg_decoder.cpp', 'memcpy_interleaved.cpp', 'db.cpp', 'disk_space_estimator.cpp', 'ycbcr_converter.cpp', 'flags.cpp'] srcs += ['mainwindow.cpp', 'jpeg_frame_view.cpp', 'clip_list.cpp'] srcs += moc_files srcs += proto_generated # Shaders needed at runtime. shaders = ['chroma_subsample.vert', 'densify.vert', 'equations.vert', 'hole_fill.vert', 'motion_search.vert', 'sor.vert', 'splat.vert', 'vs.vert'] shaders += ['add_base_flow.frag', 'blend.frag', 'chroma_subsample.frag', 'densify.frag', 'derivatives.frag', 'diffusivity.frag', 'equations.frag', 'gray.frag', 'hole_blend.frag', 'hole_fill.frag', 'motion_search.frag', 'prewarp.frag', 'resize_flow.frag', 'sobel.frag', 'sor.frag', 'splat.frag'] foreach shader : shaders run_command('ln', '-s', join_paths(meson.current_source_dir(), shader), meson.current_build_dir()) endforeach bin2h = executable('bin2h', 'bin2h.cpp') bin2h_gen = generator(bin2h, \ output : ['@PLAINNAME@.cpp'], arguments : ['@INPUT@', '@PLAINNAME@', '@OUTPUT@']) shader_srcs = bin2h_gen.process(shaders) srcs += shader_srcs executable('futatabi', srcs, dependencies: [qt5deps, libjpegdep, movitdep, libmicrohttpddep, protobufdep, sqlite3dep, vax11dep, vadrmdep, x11dep, libavformatdep, libavcodecdep, libavutildep, libswscaledep]) executable('flow', 'flow_main.cpp', 'flow.cpp', 'gpu_timers.cpp', shader_srcs, dependencies: [epoxydep, sdl2dep, sdl2_imagedep]) executable('eval', 'eval.cpp', 'util.cpp') executable('vis', 'vis.cpp', 'util.cpp')