project('nageru', 'cpp', default_options: ['buildtype=debugoptimized']) # Add the right MOVIT_SHADER_DIR definition. r = run_command('pkg-config', '--variable=shaderdir', 'movit') if r.returncode() != 0 error('Movit pkg-config installation is broken.') endif add_project_arguments('-DMOVIT_SHADER_DIR="' + r.stdout().strip() + '"', language: 'cpp') subdir('nageru') subdir('futatabi')