project('nageru', 'cpp', default_options: ['buildtype=debugoptimized'], version: '1.9.1') cxx = meson.get_compiler('cpp') qt5 = import('qt5') protoc = find_program('protoc') embedded_bmusb = get_option('embedded_bmusb') alsadep = dependency('alsa') bmusbdep = dependency('bmusb', required: not embedded_bmusb) dldep = cxx.find_library('dl') eigendep = dependency('eigen3') epoxydep = dependency('epoxy') libavcodecdep = dependency('libavcodec') libavformatdep = dependency('libavformat') libswresampledep = dependency('libswresample') libavutildep = dependency('libavutil') libjpegdep = dependency('libjpeg') libswscaledep = dependency('libswscale') libusbdep = dependency('libusb-1.0') luajitdep = dependency('luajit') movitdep = dependency('movit') protobufdep = dependency('protobuf') qcustomplotdep = cxx.find_library('qcustomplot') qt5deps = dependency('qt5', modules: ['Core', 'Gui', 'Widgets', 'OpenGLExtensions', 'OpenGL', 'Network']) sdl2_imagedep = dependency('SDL2_image', required: false) sdl2dep = dependency('sdl2', required: false) sqlite3dep = dependency('sqlite3') threaddep = dependency('threads') vadrmdep = dependency('libva-drm') vax11dep = dependency('libva-x11') x11dep = dependency('x11') x264dep = dependency('x264') zitaresamplerdep = cxx.find_library('zita-resampler') # Use lld if we can; it links a lot faster than ld.bfd or gold. code = '''#include int main() { printf("Hello, world!\n"); return 0; } ''' if cxx.links(code, args: '-fuse-ld=lld', name: 'check for LLD') add_project_link_arguments('-fuse-ld=lld', language: 'cpp') endif # Add the right MOVIT_SHADER_DIR definition. movit_shader_dir = movitdep.get_pkgconfig_variable('shaderdir') add_project_arguments('-DMOVIT_SHADER_DIR="' + movit_shader_dir + '"', language: 'cpp') # Make the Nageru version available as a #define. add_project_arguments('-DNAGERU_VERSION="' + meson.project_version() + '"', language: 'cpp') # Make the prefix (e.g. /usr/local) available as a #define. add_project_arguments('-DPREFIX="' + get_option('prefix') + '"', language: 'cpp') # This needs to be done before declaring any build targets. if get_option('cef_dir') != '' add_project_arguments('-DHAVE_CEF=1', language: 'cpp') endif top_include = include_directories('.') subdir('shared') # Nageru. (Not a subdir() because we don't want the output in nageru/nageru.) nageru_srcs = [] nageru_deps = [shareddep, qt5deps, libjpegdep, movitdep, protobufdep, vax11dep, vadrmdep, x11dep, libavformatdep, libswresampledep, libavcodecdep, libavutildep, libswscaledep, libusbdep, luajitdep, dldep, x264dep, alsadep, zitaresamplerdep, qcustomplotdep, threaddep, eigendep] nageru_include_dirs = [include_directories('nageru')] nageru_link_with = [] nageru_build_rpath = '' nageru_install_rpath = '' kaeru_link_with = [] kaeru_extra_deps = [] # CEF. exe_dir = join_paths(get_option('prefix'), 'lib/nageru') cef_dir = get_option('cef_dir') cef_build_type = get_option('cef_build_type') have_cef = (cef_dir != '') if have_cef # This is done in the top-level file; just kept here for reference. # add_project_arguments('-DHAVE_CEF=1', language: 'cpp') system_cef = (cef_build_type == 'system') if system_cef cef_lib_dir = cef_dir cef_resource_dir = '/usr/share/cef/Resources' else cef_lib_dir = join_paths(cef_dir, cef_build_type) cef_resource_dir = join_paths(cef_dir, 'Resources') nageru_include_dirs += include_directories(cef_dir) nageru_include_dirs += include_directories(join_paths(cef_dir, 'include')) nageru_build_rpath = cef_lib_dir nageru_install_rpath = '$ORIGIN/' endif cefdep = cxx.find_library('cef', dirs: cef_lib_dir) nageru_deps += cefdep # CEF wrapper library; not built as part of the CEF binary distribution, # but should be if CEF is installed as a system library. if system_cef cefdlldep = cxx.find_library('cef_dll_wrapper') nageru_deps += cefdlldep else cmake = find_program('cmake') cef_compile_script = find_program('nageru/scripts/compile_cef_dll_wrapper.sh') cef_dll_target = custom_target('libcef_dll_wrapper', input: join_paths(cef_dir, 'libcef_dll/CMakeLists.txt'), output: ['libcef_dll_wrapper.a', 'cef-stamp'], command: [cef_compile_script, '@BUILD_DIR@', cef_dir, cmake, '@OUTPUT@']) # Putting the .a in sources seemingly hits a bug where the .a files get sorted # in the wrong order. This is a workaround; see # https://github.com/mesonbuild/meson/issues/3613#issuecomment-408276296 . cefdlldep = declare_dependency(sources: cef_dll_target[1], link_args: cef_dll_target.full_path()) nageru_deps += cefdlldep endif cef_libs = ['libEGL.so', 'libGLESv2.so', 'natives_blob.bin', 'snapshot_blob.bin', 'v8_context_snapshot.bin'] cef_resources = ['cef.pak', 'cef_100_percent.pak', 'cef_200_percent.pak', 'cef_extensions.pak', 'devtools_resources.pak'] if not get_option('cef_no_icudtl') cef_resources += ['icudtl.dat'] endif if cef_build_type != 'system' cef_libs += ['libcef.so'] endif # Symlink the files into the build directory, so that running nageru without ninja install works. run_command('mkdir', join_paths(meson.current_build_dir(), 'locales/')) foreach file : cef_libs run_command('ln', '-s', join_paths(cef_lib_dir, file), meson.current_build_dir()) install_data(join_paths(cef_lib_dir, file), install_dir: exe_dir) endforeach foreach file : cef_resources run_command('ln', '-s', join_paths(cef_resource_dir, file), meson.current_build_dir()) install_data(join_paths(cef_resource_dir, file), install_dir: exe_dir) endforeach run_command('ln', '-s', join_paths(cef_resource_dir, 'locales/en-US.pak'), join_paths(meson.current_build_dir(), 'locales/')) install_data(join_paths(cef_resource_dir, 'locales/en-US.pak'), install_dir: join_paths(exe_dir, 'locales')) endif # bmusb. if embedded_bmusb bmusb_dir = include_directories('nageru/bmusb') nageru_include_dirs += bmusb_dir bmusb = static_library('bmusb', 'nageru/bmusb/bmusb.cpp', 'nageru/bmusb/fake_capture.cpp', dependencies: [libusbdep], include_directories: [bmusb_dir]) nageru_link_with += bmusb kaeru_link_with += bmusb else nageru_deps += bmusbdep kaeru_extra_deps += bmusbdep endif # Protobuf compilation. gen = generator(protoc, \ output : ['@BASENAME@.pb.cc', '@BASENAME@.pb.h'], arguments : ['--proto_path=@CURRENT_SOURCE_DIR@/nageru', '--cpp_out=@BUILD_DIR@', '-I@CURRENT_SOURCE_DIR@/shared', '@INPUT@']) proto_generated = gen.process(['nageru/state.proto', 'nageru/json.proto', 'nageru/nageru_midi_mapping.proto']) protobuf_lib = static_library('nageru_protobufs', proto_generated, dependencies: nageru_deps, include_directories: nageru_include_dirs) protobuf_hdrs = declare_dependency(sources: proto_generated) nageru_link_with += protobuf_lib # Preprocess Qt as needed. qt_files = qt5.preprocess( moc_headers: ['nageru/analyzer.h', 'nageru/clickable_label.h', 'nageru/compression_reduction_meter.h', 'nageru/correlation_meter.h', 'nageru/ellipsis_label.h', 'nageru/glwidget.h', 'nageru/input_mapping_dialog.h', 'nageru/lrameter.h', 'nageru/mainwindow.h', 'nageru/midi_mapping_dialog.h', 'nageru/nonlinear_fader.h', 'nageru/vumeter.h'], ui_files: ['nageru/analyzer.ui', 'nageru/audio_expanded_view.ui', 'nageru/audio_miniview.ui', 'nageru/display.ui', 'nageru/input_mapping.ui', 'nageru/mainwindow.ui', 'nageru/midi_mapping.ui'], dependencies: qt5deps) # Qt objects. nageru_srcs += ['nageru/glwidget.cpp', 'nageru/mainwindow.cpp', 'nageru/vumeter.cpp', 'nageru/lrameter.cpp', 'nageru/compression_reduction_meter.cpp', 'nageru/correlation_meter.cpp', 'nageru/analyzer.cpp', 'nageru/input_mapping_dialog.cpp', 'nageru/midi_mapping_dialog.cpp', 'nageru/nonlinear_fader.cpp', 'nageru/context_menus.cpp', 'nageru/vu_common.cpp', 'nageru/piecewise_interpolator.cpp', 'nageru/midi_mapper.cpp'] # Auxiliary objects used for nearly everything. aux_srcs = ['nageru/flags.cpp'] aux = static_library('aux', aux_srcs, dependencies: nageru_deps, include_directories: nageru_include_dirs) nageru_link_with += aux # Audio objects. audio_mixer_srcs = ['nageru/audio_mixer.cpp', 'nageru/alsa_input.cpp', 'nageru/alsa_pool.cpp', 'nageru/ebu_r128_proc.cc', 'nageru/stereocompressor.cpp', 'nageru/resampling_queue.cpp', 'nageru/flags.cpp', 'nageru/correlation_measurer.cpp', 'nageru/filter.cpp', 'nageru/input_mapping.cpp'] audio = static_library('audio', audio_mixer_srcs, dependencies: [nageru_deps, protobuf_hdrs], include_directories: nageru_include_dirs) nageru_link_with += audio # Mixer objects. nageru_srcs += ['nageru/chroma_subsampler.cpp', 'nageru/v210_converter.cpp', 'nageru/mixer.cpp', 'nageru/pbo_frame_allocator.cpp', 'nageru/theme.cpp', 'nageru/scene.cpp', 'nageru/image_input.cpp', 'nageru/alsa_output.cpp', 'nageru/timecode_renderer.cpp', 'nageru/tweaked_inputs.cpp', 'nageru/mjpeg_encoder.cpp'] # Streaming and encoding objects (largely the set that is shared between Nageru and Kaeru). stream_srcs = ['nageru/quicksync_encoder.cpp', 'nageru/x264_encoder.cpp', 'nageru/x264_dynamic.cpp', 'nageru/x264_speed_control.cpp', 'nageru/video_encoder.cpp', 'nageru/audio_encoder.cpp', 'nageru/ffmpeg_util.cpp', 'nageru/ffmpeg_capture.cpp', 'nageru/print_latency.cpp', 'nageru/basic_stats.cpp', 'nageru/ref_counted_frame.cpp'] stream = static_library('stream', stream_srcs, dependencies: nageru_deps, include_directories: nageru_include_dirs) nageru_link_with += stream # DeckLink. decklink_dir = include_directories('nageru/decklink', is_system: true) decklink_lib = static_library('decklink', 'nageru/decklink/DeckLinkAPIDispatch.cpp', include_directories: decklink_dir, cpp_args: '-w') nageru_link_with += decklink_lib nageru_srcs += ['nageru/decklink_capture.cpp', 'nageru/decklink_util.cpp', 'nageru/decklink_output.cpp'] nageru_include_dirs += decklink_dir # CEF input. if have_cef nageru_srcs += ['nageru/nageru_cef_app.cpp', 'nageru/cef_capture.cpp'] endif nageru_srcs += qt_files nageru_srcs += proto_generated # Shaders needed at runtime. shaders = ['nageru/cbcr_subsample.vert', 'nageru/cbcr_subsample.frag', 'nageru/uyvy_subsample.vert', 'nageru/uyvy_subsample.frag', 'nageru/v210_subsample.comp', 'nageru/timecode.vert', 'nageru/timecode.frag', 'nageru/timecode_10bit.frag'] foreach shader : shaders run_command('ln', '-s', join_paths(meson.current_source_dir(), shader), meson.current_build_dir()) endforeach nageru_shader_srcs = bin2h_gen.process(shaders) nageru_srcs += nageru_shader_srcs # Everything except main.cpp. (We do this because if you specify a .cpp file in # both Nageru and Kaeru, it gets compiled twice. In the older Makefiles, Kaeru # depended on a smaller set of objects.) core = static_library('core', nageru_srcs, dependencies: nageru_deps, include_directories: nageru_include_dirs) nageru_link_with += core # Nageru executable; it goes into /usr/lib/nageru since CEF files go there, too # (we can't put them straight into /usr/bin). executable('nageru', 'nageru/main.cpp', dependencies: nageru_deps, include_directories: nageru_include_dirs, link_with: nageru_link_with, build_rpath: nageru_build_rpath, install_rpath: nageru_install_rpath, install: true, install_dir: exe_dir ) meson.add_install_script('nageru/scripts/setup_nageru_symlink.sh') # Kaeru executable. executable('kaeru', 'nageru/kaeru.cpp', dependencies: [nageru_deps, kaeru_extra_deps], include_directories: nageru_include_dirs, link_with: [stream, aux, kaeru_link_with], install: true) # Audio mixer microbenchmark. executable('benchmark_audio_mixer', 'nageru/benchmark_audio_mixer.cpp', dependencies: nageru_deps, include_directories: nageru_include_dirs, link_with: [audio, aux]) # These are needed for a default run. data_files = ['nageru/theme.lua', 'nageru/simple.lua', 'nageru/bg.jpeg', 'nageru/akai_midimix.midimapping', 'futatabi/behringer_cmd_pl1.midimapping'] install_data(data_files, install_dir: join_paths(get_option('prefix'), 'share/nageru')) foreach file : data_files run_command('ln', '-s', join_paths(meson.current_source_dir(), file), meson.current_build_dir()) endforeach # Futatabi. (Not a subdir() because we don't want the output in nageru/nageru.) # Protobuf compilation. gen = generator(protoc, \ output : ['@BASENAME@.pb.cc', '@BASENAME@.pb.h'], arguments : ['--proto_path=@CURRENT_SOURCE_DIR@/futatabi', '--cpp_out=@BUILD_DIR@', '-I@CURRENT_SOURCE_DIR@/shared', '@INPUT@']) proto_generated = gen.process('futatabi/state.proto', 'futatabi/frame.proto', 'futatabi/futatabi_midi_mapping.proto') # Preprocess Qt as needed. moc_files = qt5.preprocess( moc_headers: ['futatabi/mainwindow.h', 'futatabi/jpeg_frame_view.h', 'futatabi/clip_list.h', 'futatabi/midi_mapping_dialog.h'], ui_files: ['futatabi/mainwindow.ui', 'futatabi/midi_mapping.ui'], qresources: ['futatabi/mainwindow.qrc'], dependencies: qt5deps) # Flow objects. futatabi_srcs = ['futatabi/flow.cpp', 'futatabi/gpu_timers.cpp'] # All the other files. futatabi_srcs += ['futatabi/main.cpp', 'futatabi/player.cpp', 'futatabi/video_stream.cpp', 'futatabi/chroma_subsampler.cpp'] futatabi_srcs += ['futatabi/vaapi_jpeg_decoder.cpp', 'futatabi/db.cpp', 'futatabi/ycbcr_converter.cpp', 'futatabi/flags.cpp'] futatabi_srcs += ['futatabi/mainwindow.cpp', 'futatabi/jpeg_frame_view.cpp', 'futatabi/clip_list.cpp', 'futatabi/frame_on_disk.cpp'] futatabi_srcs += ['futatabi/export.cpp', 'futatabi/midi_mapper.cpp', 'futatabi/midi_mapping_dialog.cpp'] futatabi_srcs += ['futatabi/exif_parser.cpp'] futatabi_srcs += moc_files futatabi_srcs += proto_generated # Shaders needed at runtime. shaders = ['futatabi/chroma_subsample.vert', 'futatabi/densify.vert', 'futatabi/equations.vert', 'futatabi/hole_fill.vert', 'futatabi/motion_search.vert', 'futatabi/sor.vert', 'futatabi/splat.vert', 'futatabi/vs.vert'] shaders += ['futatabi/add_base_flow.frag', 'futatabi/blend.frag', 'futatabi/chroma_subsample.frag', 'futatabi/densify.frag', 'futatabi/derivatives.frag', 'futatabi/diffusivity.frag', 'futatabi/equations.frag', 'futatabi/gray.frag', 'futatabi/hole_blend.frag', 'futatabi/hole_fill.frag', 'futatabi/motion_search.frag', 'futatabi/prewarp.frag', 'futatabi/resize_flow.frag', 'futatabi/sobel.frag', 'futatabi/sor.frag', 'futatabi/splat.frag'] foreach shader : shaders run_command('ln', '-s', join_paths(meson.current_source_dir(), shader), meson.current_build_dir()) endforeach futatabi_shader_srcs = bin2h_gen.process(shaders) futatabi_srcs += futatabi_shader_srcs executable('futatabi', futatabi_srcs, dependencies: [shareddep, qt5deps, libjpegdep, movitdep, libmicrohttpddep, protobufdep, sqlite3dep, vax11dep, vadrmdep, x11dep, threaddep, libavformatdep, libavcodecdep, libavutildep, libswscaledep, eigendep], link_with: shared, include_directories: [include_directories('futatabi')], install: true) # Test binaries for the optical flow code. if sdl2dep.found() and sdl2_imagedep.found() executable('flow', 'futatabi/flow_main.cpp', 'futatabi/flow.cpp', 'futatabi/gpu_timers.cpp', futatabi_shader_srcs, dependencies: [shareddep, epoxydep, sdl2dep, sdl2_imagedep]) endif executable('eval', 'futatabi/eval.cpp', 'futatabi/util.cpp') executable('vis', 'futatabi/vis.cpp', 'futatabi/util.cpp')