X-Git-Url: https://git.sesse.net/?p=nageru;a=blobdiff_plain;f=ffmpeg_capture.h;h=8a513df971fa20f2cba71e25ac603242b9be3be3;hp=f718c70a23ff4dccceb7df40877f389e44815266;hb=703e00da89118df9be0354dda621bed023e6030e;hpb=a13e862be5f67802e5a9e04b150e2ed2ca6ffae0 diff --git a/ffmpeg_capture.h b/ffmpeg_capture.h index f718c70..8a513df 100644 --- a/ffmpeg_capture.h +++ b/ffmpeg_capture.h @@ -17,7 +17,6 @@ // changes parameters midway, which is allowed in some formats. // // You can get out the audio either as decoded or in raw form (Kaeru uses this). -// However, the rest of Nageru can't really use the audio for anything yet. #include #include @@ -78,6 +77,25 @@ public: producer_thread_should_quit.wakeup(); } + std::string get_filename() const + { + std::lock_guard lock(filename_mu); + return filename; + } + + void change_filename(const std::string &new_filename) + { + std::lock_guard lock(filename_mu); + filename = new_filename; + should_interrupt = true; + } + + // Will stop the stream even if it's hung on blocking I/O. + void disconnect() + { + should_interrupt = true; + } + // CaptureInterface. void set_video_frame_allocator(bmusb::FrameAllocator *allocator) override { @@ -207,6 +225,10 @@ private: bmusb::VideoFormat construct_video_format(const AVFrame *frame, AVRational video_timebase); UniqueFrame make_video_frame(const AVFrame *frame, const std::string &pathname, bool *error); + static int interrupt_cb_thunk(void *unique); + int interrupt_cb(); + + mutable std::mutex filename_mu; std::string description, filename; uint16_t timecode = 0; unsigned width, height; @@ -215,6 +237,8 @@ private: bool running = false; int card_index = -1; double rate = 1.0; + std::atomic should_interrupt{false}; + bool last_frame_was_connected = true; bool has_dequeue_callbacks = false; std::function dequeue_init_callback = nullptr; @@ -236,7 +260,7 @@ private: std::thread producer_thread; int64_t pts_origin, last_pts; - std::chrono::steady_clock::time_point start, next_frame_start; + std::chrono::steady_clock::time_point start, next_frame_start, last_frame; std::mutex queue_mu; struct QueuedCommand {