X-Git-Url: https://git.sesse.net/?p=nageru;a=blobdiff_plain;f=mux.h;h=e6193e0a36c92ec0258f3680df597a37f15ce26f;hp=47ff775d8cdf2d0faa2148ae1b55100d2bbcd8b1;hb=refs%2Fheads%2Fcef;hpb=acc9fe1e6be3e7b1c95f44e45728ec3beae576b0 diff --git a/mux.h b/mux.h index 47ff775..e6193e0 100644 --- a/mux.h +++ b/mux.h @@ -6,31 +6,106 @@ extern "C" { #include #include -#include } -class PacketDestination { -public: - virtual ~PacketDestination() {} - virtual void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts) = 0; +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "timebase.h" + +struct MuxMetrics { + // “written” will usually be equal video + audio + mux overhead, + // except that there could be buffered packets that count in audio or video + // but not yet in written. + std::atomic metric_video_bytes{0}, metric_audio_bytes{0}, metric_written_bytes{0}; + + // Registers in global_metrics. + void init(const std::vector> &labels); + + void reset() + { + metric_video_bytes = 0; + metric_audio_bytes = 0; + metric_written_bytes = 0; + } }; -class Mux : public PacketDestination { +class Mux { public: enum Codec { CODEC_H264, CODEC_NV12, // Uncompressed 4:2:0. }; + enum WriteStrategy { + // add_packet() will write the packet immediately, unless plugged. + WRITE_FOREGROUND, - // Takes ownership of avctx. - Mux(AVFormatContext *avctx, int width, int height, Codec video_codec, const AVCodec *codec_audio, int time_base, int bit_rate); + // All writes will happen on a separate thread, so add_packet() + // won't block. Use this if writing to a file and you might be + // holding a mutex (because blocking I/O with a mutex held is + // not good). Note that this will clone every packet, so it has + // higher overhead. + WRITE_BACKGROUND, + }; + + // Takes ownership of avctx. will be called every time + // a write has been made to the video stream (id 0), with the pts of + // the just-written frame. (write_callback can be nullptr.) + // Does not take ownership of ; elements in there, if any, + // will be added to. + Mux(AVFormatContext *avctx, int width, int height, Codec video_codec, const std::string &video_extradata, const AVCodecParameters *audio_codecpar, int time_base, std::function write_callback, WriteStrategy write_strategy, const std::vector &metrics); ~Mux(); - void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts) override; + void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts, AVRational timebase = { 1, TIMEBASE }); + + // As long as the mux is plugged, it will not actually write anything to disk, + // just queue the packets. Once it is unplugged, the packets are reordered by pts + // and written. This is primarily useful if you might have two different encoders + // writing to the mux at the same time (because one is shutting down), so that + // pts might otherwise come out-of-order. + // + // You can plug and unplug multiple times; only when the plug count reaches zero, + // something will actually happen. + void plug(); + void unplug(); private: - bool seen_keyframe = false; - AVFormatContext *avctx; + // If write_strategy == WRITE_FOREGORUND, Must be called with held. + void write_packet_or_die(const AVPacket &pkt, int64_t unscaled_pts); + void thread_func(); + + WriteStrategy write_strategy; + + std::mutex mu; + + // These are only in use if write_strategy == WRITE_BACKGROUND. + std::atomic writer_thread_should_quit{false}; + std::thread writer_thread; + + AVFormatContext *avctx; // Protected by , iff write_strategy == WRITE_BACKGROUND. + int plug_count = 0; // Protected by . + + // Protected by . If write_strategy == WRITE_FOREGROUND, + // this is only in use when plugging. + struct QueuedPacket { + AVPacket *pkt; + int64_t unscaled_pts; + }; + std::vector packet_queue; + std::condition_variable packet_queue_ready; + AVStream *avstream_video, *avstream_audio; + + std::function write_callback; + std::vector metrics; + + friend struct PacketBefore; }; #endif // !defined(_MUX_H)