]> git.sesse.net Git - nageru/commit
Cache computed flow between textures.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 24 Dec 2018 13:26:44 +0000 (14:26 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 24 Dec 2018 13:26:44 +0000 (14:26 +0100)
commit94a228f7473325130704e96c82937b690703615b
tree80b078145e4ad628440d7588070adff625cdbfbd
parent7833c9657adc431872bee7ae739c88e54518bd9d
Cache computed flow between textures.

Flow computation is over half the computational burden for making a frame,
and in super-slow cases (more than 2x), we'll reuse the same flow many times.
futatabi/frame_on_disk.h
futatabi/video_stream.cpp
futatabi/video_stream.h