From: Steinar H. Gunderson Date: Thu, 14 Mar 2019 08:32:34 +0000 (+0100) Subject: Fix a confusing variable name (frame_bytes sounded like a number of bytes). X-Git-Tag: 1.8.5~20 X-Git-Url: https://git.sesse.net/?p=nageru;a=commitdiff_plain;h=3a4f297238b16eb74c1dc9fee60b628d9a6d7547 Fix a confusing variable name (frame_bytes sounded like a number of bytes). --- diff --git a/nageru/decklink_capture.cpp b/nageru/decklink_capture.cpp index ea55b46..a09aefa 100644 --- a/nageru/decklink_capture.cpp +++ b/nageru/decklink_capture.cpp @@ -254,19 +254,19 @@ HRESULT STDMETHODCALLTYPE DeckLinkCapture::VideoInputFrameArrived( current_video_frame = video_frame_allocator->alloc_frame(); if (current_video_frame.data != nullptr) { - const uint8_t *frame_bytes; - video_frame->GetBytes((void **)&frame_bytes); + const uint8_t *src; + video_frame->GetBytes((void **)&src); size_t num_bytes = stride * height; if (current_video_frame.interleaved) { uint8_t *data = current_video_frame.data; uint8_t *data2 = current_video_frame.data2; - memcpy_interleaved(data, data2, frame_bytes, num_bytes); + memcpy_interleaved(data, data2, src, num_bytes); } else { - memcpy(current_video_frame.data, frame_bytes, num_bytes); + memcpy(current_video_frame.data, src, num_bytes); } if (current_video_frame.data_copy != nullptr) { - memcpy(current_video_frame.data_copy, frame_bytes, num_bytes); + memcpy(current_video_frame.data_copy, src, num_bytes); } current_video_frame.len += num_bytes; @@ -281,11 +281,11 @@ HRESULT STDMETHODCALLTYPE DeckLinkCapture::VideoInputFrameArrived( current_audio_frame = audio_frame_allocator->alloc_frame(); if (current_audio_frame.data != nullptr) { - const uint8_t *frame_bytes; - audio_frame->GetBytes((void **)&frame_bytes); + const uint8_t *src; + audio_frame->GetBytes((void **)&src); current_audio_frame.len = sizeof(int32_t) * 2 * num_samples; - memcpy(current_audio_frame.data, frame_bytes, current_audio_frame.len); + memcpy(current_audio_frame.data, src, current_audio_frame.len); audio_format.bits_per_sample = 32; audio_format.num_channels = 2;