]> git.sesse.net Git - nageru/history - pbo_frame_allocator.cpp
Release Nageru 1.7.2.
[nageru] / pbo_frame_allocator.cpp
2018-04-20 Steinar H. GundersonSmall refactoring in PBOFrameAllocator.
2017-08-07 Steinar H. GundersonConvert some NULL instances to nullptr.
2017-05-21 Steinar H. GundersonAdd support for decoding video as Y'CbCr. Not activated...
2017-04-21 Steinar H. GundersonChange from RGBA to BGRA; slightly more Intel GPU-frien...
2017-04-12 Steinar H. GundersonMake sure our uploaded RGBA textures can deal with...
2017-04-12 Steinar H. GundersonAdd support for RGBA frame types.
2017-04-12 Steinar H. GundersonGive frames a pixel format.
2017-02-26 Steinar H. GundersonFix an issue where our v210 texture would be too narrow...
2017-02-26 Steinar H. GundersonUnbreak 10-bit input on NVIDIA.
2017-02-26 Steinar H. GundersonFix an issue where the v210 input texture would have...
2017-02-21 Steinar H. GundersonSupport 10-bit capture, both on bmusb and on DeckLink...
2016-10-25 Steinar H. GundersonRe-run include-what-you-use.
2016-07-25 Steinar H. GundersonUpgrade to newer bmusb, with namespacing.
2016-07-21 Steinar H. GundersonLet the theme distinguish between fake and real inputs...
2016-04-03 Steinar H. GundersonAdd some (commented out) page poisoning code, for debug...
2016-02-27 Steinar H. GundersonUse the new has_signal flag.
2016-02-02 Steinar H. GundersonFix some compilation errors with Movit from packages.
2016-01-06 Steinar H. GundersonRemove more std:: instances.
2015-12-23 Steinar H. GundersonTransparently send signals through a deinterlacer as...
2015-11-22 Steinar H. GundersonRemove an unused member variable.
2015-11-21 Steinar H. GundersonSplit interlaced frames into two fields that are sent...
2015-11-21 Steinar H. GundersonOpen up for inputs that are different from the native...
2015-11-01 Steinar H. GundersonRe-run IWYU, again with lots of manual cleanup.
2015-10-12 Steinar H. GundersonBe less verbose on overflow.
2015-10-05 Steinar H. GundersonFix edge clamping behavior with out self-allocated...
2015-10-05 Steinar H. GundersonUse the new Movit functionality to save a texture uploa...
2015-10-04 Steinar H. GundersonRun IWYU (plus lots of manual fiddling).
2015-10-03 Steinar H. GundersonInitial checkin.