From 87509c3d91b3726ba3186cb92c44db2e8fb50a40 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Fri, 21 Jun 2019 23:31:40 +0200 Subject: [PATCH] More theme cleaning. --- nageru/theme.lua | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) diff --git a/nageru/theme.lua b/nageru/theme.lua index bd22aa4..011dc4f 100644 --- a/nageru/theme.lua +++ b/nageru/theme.lua @@ -358,24 +358,12 @@ function get_scene(num, t, width, height, signals) local res = { width = signals:get_width(signal_num), height = signals:get_height(signal_num), - interlaced = signals:get_interlaced(signal_num), - is_connected = signals:get_is_connected(signal_num), - has_signal = signals:get_has_signal(signal_num), - frame_rate_nom = signals:get_frame_rate_nom(signal_num), - frame_rate_den = signals:get_frame_rate_den(signal_num) } - - if res.interlaced then + if signals:get_interlaced(signal_num) then -- Convert height from frame height to field height. -- (Needed for e.g. place_rectangle.) res.height = res.height * 2 - - -- Show field rate instead of frame rate; really for cosmetics only - -- (and actually contrary to EBU recommendations, although in line - -- with typical user expectations). - res.frame_rate_nom = res.frame_rate_nom * 2 end - input_resolution[signal_num] = res local text_res = signals:get_human_readable_resolution(signal_num) -- 2.39.2