From: sgunderson@bigfoot.com <> Date: Wed, 21 Jul 2010 17:37:05 +0000 (+0200) Subject: Turn on polygon smoothing, in an attempt to get even smoother in the edges. X-Git-Url: https://git.sesse.net/?p=pitch;a=commitdiff_plain;h=3fff09f828423670c99dac1681ef32c2f764dfea Turn on polygon smoothing, in an attempt to get even smoother in the edges. --- diff --git a/glpitch.cpp b/glpitch.cpp index 4aea821..e47e977 100644 --- a/glpitch.cpp +++ b/glpitch.cpp @@ -101,6 +101,8 @@ int main(void) double peak_pos = find_display_pos(peak.first); glBlendFunc(GL_SRC_ALPHA, GL_ONE); + glEnable(GL_POLYGON_SMOOTH); + glBegin(GL_QUADS); glColor4f(0.0, 1.0f, 0.0f, 0.2f); glVertex2f(peak_pos - 0.1, 0.0f); @@ -108,6 +110,8 @@ int main(void) glVertex2f(peak_pos + 0.1, 1.0f); glVertex2f(peak_pos + 0.1, 0.0f); glEnd(); + + glDisable(GL_POLYGON_SMOOTH); } glColor4f(1.0f, 1.0f, 1.0f, 1.0f);