* @type {Number}
* @const
* @private */
-var SCRIPT_VERSION = 2016091401;
+var SCRIPT_VERSION = 2016113002;
/**
* The current backend URL.
return format_tooltip(data, fields[0].offset + first_move_num - 1);
}
});
+ $('#scorespark').bind('sparklineClick', function(event) {
+ var sparkline = event.sparklines[0];
+ var region = sparkline.getCurrentRegionFields();
+ if (region[0].offset !== undefined) {
+ show_line(0, first_move_num + region[0].offset - 1);
+ }
+ });
} else {
$("#scorespark").text("");
}
return;
}
- // If either player has ten minutes or less left, add the second counters.
- var show_seconds = (white_clock_ms < 60 * 10 * 1000 || black_clock_ms < 60 * 10 * 1000);
+ // If either player has twenty minutes or less left, add the second counters.
+ // This matches what DGT clocks do.
+ var show_seconds = (white_clock_ms < 60 * 20 * 1000 || black_clock_ms < 60 * 20 * 1000);
if (color) {
// See when the clock will change next, and update right after that.