]> git.sesse.net Git - remoteglot/blobdiff - www/js/remoteglot.js
Fix another bug with sound play with JSON deltas they are applied in-place).
[remoteglot] / www / js / remoteglot.js
index cdf8a5670e4b48971270d3d31da125564e5d1735..43b2e1ddbb7c304b2450349fbaef79e23e355d92 100644 (file)
@@ -65,6 +65,21 @@ var highlighted_move = null;
 /** @type {?number} @private */
 var unique = null;
 
+/** @type {boolean} @private */
+var enable_sound = false;
+
+/**
+ * Our best estimate of how many milliseconds we need to add to 
+ * new Date() to get the true UTC time. Calibrated against the
+ * server clock.
+ *
+ * @type {?number}
+ * @private
+ */
+var client_clock_offset_ms = null;
+
+var clock_timer = null;
+
 /** The current position on the board, represented as a FEN string.
  * @type {?string}
  * @private
@@ -119,9 +134,18 @@ var request_update = function() {
        $.ajax({
                url: "/analysis.pl?ims=" + ims + "&unique=" + unique
        }).done(function(data, textstatus, xhr) {
-               ims = xhr.getResponseHeader('X-Remoteglot-Last-Modified');
-               var num_viewers = xhr.getResponseHeader('X-Remoteglot-Num-Viewers');
-               current_analysis_data = data;
+               sync_server_clock(xhr.getResponseHeader('Date'));
+               ims = xhr.getResponseHeader('X-RGLM');
+               var num_viewers = xhr.getResponseHeader('X-RGNV');
+               var new_data;
+               if (Array.isArray(data)) {
+                       new_data = JSON.parse(JSON.stringify(current_analysis_data));
+                       JSON_delta.patch(new_data, data);
+               } else {
+                       new_data = data;
+               }
+               possibly_play_sound(current_analysis_data, new_data);
+               current_analysis_data = new_data;
                update_board(current_analysis_data, displayed_analysis_data);
                update_num_viewers(num_viewers);
 
@@ -133,6 +157,41 @@ var request_update = function() {
        });
 }
 
+var possibly_play_sound = function(old_data, new_data) {
+       if (!enable_sound) {
+               return;
+       }
+       if (old_data === null) {
+               return;
+       }
+       var ding = document.getElementById('ding');
+       if (ding && ding.play) {
+               if (old_data['position'] && old_data['position']['fen'] &&
+                   new_data['position'] && new_data['position']['fen'] &&
+                   (old_data['position']['fen'] !== new_data['position']['fen'] ||
+                    old_data['position']['move_num'] !== new_data['position']['move_num'])) {
+                       ding.play();
+               }
+       }
+}
+
+/**
+ * @type {!string} server_date_string
+ */
+var sync_server_clock = function(server_date_string) {
+       var server_time_ms = new Date(server_date_string).getTime();
+       var client_time_ms = new Date().getTime();
+       var estimated_offset_ms = server_time_ms - client_time_ms;
+
+       // In order not to let the noise move us too much back and forth
+       // (the server only has one-second resolution anyway), we only
+       // change an existing skew if we are at least five seconds off.
+       if (client_clock_offset_ms === null ||
+           Math.abs(estimated_offset_ms - client_clock_offset_ms) > 5000) {
+               client_clock_offset_ms = estimated_offset_ms;
+       }
+}
+
 var clear_arrows = function() {
        for (var i = 0; i < arrows.length; ++i) {
                if (arrows[i].svg) {
@@ -577,6 +636,28 @@ var update_refutation_lines = function() {
        }
 }
 
+/**
+ * @param {?string} fen
+ * @param {Array.<string>} moves
+ * @param {number} last_move
+ */
+var chess_from = function(fen, moves, last_move) {
+       var hiddenboard = new Chess();
+       if (fen !== null) {
+               hiddenboard.load(fen);
+       }
+       for (var i = 0; i <= last_move; ++i) {
+               if (moves[i] === '0-0') {
+                       hiddenboard.move('O-O');
+               } else if (moves[i] === '0-0-0') {
+                       hiddenboard.move('O-O-O');
+               } else {
+                       hiddenboard.move(moves[i]);
+               }
+       }
+       return hiddenboard;
+}
+
 /**
  * @param {Object} data
  * @param {?Object} display_data
@@ -630,7 +711,7 @@ var update_board = function(current_data, display_data) {
        // The <title> contains a very brief headline.
        var title_elems = [];
        if (data['short_score'] !== undefined && data['short_score'] !== null) {
-               title_elems.push(data['short_score']);
+               title_elems.push(data['short_score'].replace(/^ /, ""));
        }
        if (last_move !== null) {
                title_elems.push(last_move);
@@ -650,10 +731,7 @@ var update_board = function(current_data, display_data) {
                // We don't have historic analysis for this position, but we
                // can reconstruct what the last move was by just replaying
                // from the start.
-               var hiddenboard = new Chess();
-               for (var i = 0; i <= current_display_move; ++i) {
-                       hiddenboard.move(current_display_line.pretty_pv[i]);
-               }
+               var hiddenboard = chess_from(null, current_display_line.pretty_pv, current_display_move);
                var moves = hiddenboard.history({ verbose: true });
                var last_move = moves.pop();
                highlight_from = last_move.from;
@@ -668,12 +746,17 @@ var update_board = function(current_data, display_data) {
                $("#pv").empty();
                $("#searchstats").html("&nbsp;");
                $("#refutationlines").empty();
+               $("#whiteclock").empty();
+               $("#blackclock").empty();
                refutation_lines = [];
                update_refutation_lines();
                clear_arrows();
+               update_displayed_line();
                return;
        }
 
+       update_clock();
+
        // The engine id.
        if (data['id'] && data['id']['name'] !== null) {
                $("#engineid").text(data['id']['name']);
@@ -785,6 +868,133 @@ var update_num_viewers = function(num_viewers) {
        }
 }
 
+var update_clock = function() {
+       clearTimeout(clock_timer);
+
+       var data = displayed_analysis_data || current_analysis_data;
+       if (data['position']) {
+               var result = data['position']['result'];
+               if (result === '1-0') {
+                       $("#whiteclock").text("1");
+                       $("#blackclock").text("0");
+                       $("#whiteclock").removeClass("running-clock");
+                       $("#blackclock").removeClass("running-clock");
+                       return;
+               }
+               if (result === '1/2-1/2') {
+                       $("#whiteclock").text("1/2");
+                       $("#blackclock").text("1/2");
+                       $("#whiteclock").removeClass("running-clock");
+                       $("#blackclock").removeClass("running-clock");
+                       return;
+               }       
+               if (result === '0-1') {
+                       $("#whiteclock").text("0");
+                       $("#blackclock").text("1");
+                       $("#whiteclock").removeClass("running-clock");
+                       $("#blackclock").removeClass("running-clock");
+                       return;
+               }
+       }
+
+       var white_clock_ms = null;
+       var black_clock_ms = null;
+       var show_seconds = false;
+
+       // Static clocks.
+       if (data['position'] &&
+           data['position']['white_clock'] &&
+           data['position']['black_clock']) {
+               white_clock_ms = data['position']['white_clock'] * 1000;
+               black_clock_ms = data['position']['black_clock'] * 1000;
+       }
+
+       // Dynamic clock (only one, obviously).
+       var color;
+       if (data['position']['white_clock_target']) {
+               color = "white";
+               $("#whiteclock").addClass("running-clock");
+               $("#blackclock").removeClass("running-clock");
+       } else if (data['position']['black_clock_target']) {
+               color = "black";
+               $("#whiteclock").removeClass("running-clock");
+               $("#blackclock").addClass("running-clock");
+       } else {
+               $("#whiteclock").removeClass("running-clock");
+               $("#blackclock").removeClass("running-clock");
+       }
+       var remaining_ms;
+       if (color) {
+               var now = new Date().getTime() + client_clock_offset_ms;
+               remaining_ms = data['position'][color + '_clock_target'] * 1000 - now;
+               if (color === "white") {
+                       white_clock_ms = remaining_ms;
+               } else {
+                       black_clock_ms = remaining_ms;
+               }
+       }
+
+       if (white_clock_ms === null || black_clock_ms === null) {
+               $("#whiteclock").empty();
+               $("#blackclock").empty();
+               return;
+       }
+
+       // If either player has ten minutes or less left, add the second counters.
+       var show_seconds = (white_clock_ms < 60 * 10 * 1000 || black_clock_ms < 60 * 10 * 1000);
+
+       if (color) {
+               // See when the clock will change next, and update right after that.
+               var next_update_ms;
+               if (show_seconds) {
+                       next_update_ms = remaining_ms % 1000 + 100;
+               } else {
+                       next_update_ms = remaining_ms % 60000 + 100;
+               }
+               clock_timer = setTimeout(update_clock, next_update_ms);
+       }
+
+       $("#whiteclock").text(format_clock(white_clock_ms, show_seconds));
+       $("#blackclock").text(format_clock(black_clock_ms, show_seconds));
+}
+
+/**
+ * @param {Number} remaining_ms
+ * @param {boolean} show_seconds
+ */
+var format_clock = function(remaining_ms, show_seconds) {
+       if (remaining_ms <= 0) {
+               if (show_seconds) {
+                       return "00:00:00";
+               } else {
+                       return "00:00";
+               }
+       }
+
+       var remaining = Math.floor(remaining_ms / 1000);
+       var seconds = remaining % 60;
+       remaining = (remaining - seconds) / 60;
+       var minutes = remaining % 60;
+       remaining = (remaining - minutes) / 60;
+       var hours = remaining;
+       if (show_seconds) {
+               return format_2d(hours) + ":" + format_2d(minutes) + ":" + format_2d(seconds);
+       } else {
+               return format_2d(hours) + ":" + format_2d(minutes);
+       }
+}
+
+/**
+ * @param {Number} x
+ */
+var format_2d = function(x) {
+       if (x >= 10) {
+               return x;
+       } else {
+               return "0" + x;
+       }
+}
+
 /**
  * @param {string} move
  * @param {Number} move_num
@@ -806,6 +1016,9 @@ var format_move_with_number = function(move, move_num, white_to_play) {
  */
 var resort_refutation_lines = function(sort_by_score) {
        sort_refutation_lines_by_score = sort_by_score;
+       if (supports_html5_storage()) {
+               localStorage['sort_refutation_lines_by_score'] = sort_by_score ? 1 : 0;
+       }
        update_refutation_lines();
 }
 window['resort_refutation_lines'] = resort_refutation_lines;
@@ -874,10 +1087,7 @@ var update_historic_analysis = function() {
        }
 
        // Fetch old analysis for this line if it exists.
-       var hiddenboard = new Chess();
-       for (var i = 0; i <= current_display_move; ++i) {
-               hiddenboard.move(current_display_line.pretty_pv[i]);
-       }
+       var hiddenboard = chess_from(null, current_display_line.pretty_pv, current_display_move);
        var filename = "/history/move" + (current_display_move + 1) + "-" +
                hiddenboard.fen().replace(/ /g, '_').replace(/\//g, '-') + ".json";
 
@@ -892,6 +1102,41 @@ var update_historic_analysis = function() {
        });
 }
 
+/**
+ * @param {string} fen
+ */
+var update_imbalance = function(fen) {
+       var hiddenboard = new Chess(fen);
+       var imbalance = {'k': 0, 'q': 0, 'r': 0, 'b': 0, 'n': 0, 'p': 0};
+       for (var row = 0; row < 8; ++row) {
+               for (var col = 0; col < 8; ++col) {
+                       var col_text = String.fromCharCode('a1'.charCodeAt(0) + col);
+                       var row_text = String.fromCharCode('a1'.charCodeAt(1) + row);
+                       var square = col_text + row_text;
+                       var contents = hiddenboard.get(square);
+                       if (contents !== null) {
+                               if (contents.color === 'w') {
+                                       ++imbalance[contents.type];
+                               } else {
+                                       --imbalance[contents.type];
+                               }
+                       }
+               }
+       }
+       var white_imbalance = '';
+       var black_imbalance = '';
+       for (var piece in imbalance) {
+               for (var i = 0; i < imbalance[piece]; ++i) {
+                       white_imbalance += '<img src="img/chesspieces/wikipedia/w' + piece.toUpperCase() + '.png" alt="" style="width: 15px;height: 15px;">';
+               }
+               for (var i = 0; i < -imbalance[piece]; ++i) {
+                       black_imbalance += '<img src="img/chesspieces/wikipedia/b' + piece.toUpperCase() + '.png" alt="" style="width: 15px;height: 15px;">';
+               }
+       }
+       $('#whiteimbalance').html(white_imbalance);
+       $('#blackimbalance').html(black_imbalance);
+}
+
 var update_displayed_line = function() {
        if (highlighted_move !== null) {
                highlighted_move.removeClass('highlight'); 
@@ -900,6 +1145,7 @@ var update_displayed_line = function() {
                $("#linenav").hide();
                $("#linemsg").show();
                board.position(fen);
+               update_imbalance(fen);
                return;
        }
 
@@ -917,21 +1163,55 @@ var update_displayed_line = function() {
                $("#nextmove").html("<a href=\"javascript:next_move();\">Next</a></span>");
        }
 
-       var hiddenboard = new Chess();
-       hiddenboard.load(current_display_line.start_fen);
-       for (var i = 0; i <= current_display_move; ++i) {
-               hiddenboard.move(current_display_line.pretty_pv[i]);
-       }
-
        highlighted_move = $("#automove" + current_display_line.line_number + "-" + current_display_move);
        highlighted_move.addClass('highlight'); 
 
+       var hiddenboard = chess_from(current_display_line.start_fen, current_display_line.pretty_pv, current_display_move);
        board.position(hiddenboard.fen());
+       update_imbalance(hiddenboard.fen());
 }
 
+/**
+ * @param {boolean} param_enable_sound
+ */
+var set_sound = function(param_enable_sound) {
+       enable_sound = param_enable_sound;
+       if (enable_sound) {
+               $("#soundon").html("<strong>On</strong>");
+               $("#soundoff").html("<a href=\"javascript:set_sound(false)\">Off</a>");
+
+               // Seemingly at least Firefox prefers MP3 over Opus; tell it otherwise,
+               // and also preload the file since the user has selected audio.
+               var ding = document.getElementById('ding');
+               if (ding && ding.canPlayType && ding.canPlayType('audio/ogg; codecs="opus"') === 'probably') {
+                       ding.src = 'ding.opus';
+                       ding.load();
+               }
+       } else {
+               $("#soundon").html("<a href=\"javascript:set_sound(true)\">On</a>");
+               $("#soundoff").html("<strong>Off</strong>");
+       }
+       if (supports_html5_storage()) {
+               localStorage['enable_sound'] = enable_sound ? 1 : 0;
+       }
+}
+window['set_sound'] = set_sound;
+
 var init = function() {
        unique = get_unique();
 
+       // Load settings from HTML5 local storage if available.
+       if (supports_html5_storage() && localStorage['enable_sound']) {
+               set_sound(parseInt(localStorage['enable_sound']));
+       } else {
+               set_sound(false);
+       }
+       if (supports_html5_storage() && localStorage['sort_refutation_lines_by_score']) {
+               sort_refutation_lines_by_score = parseInt(localStorage['sort_refutation_lines_by_score']);
+       } else {
+               sort_refutation_lines_by_score = true;
+       }
+
        // Create board.
        board = new window.ChessBoard('board', 'start');