X-Git-Url: https://git.sesse.net/?p=remoteglot;a=blobdiff_plain;f=Board.pm;h=921de3d9c45f715e7084796aeb1a005bc5270093;hp=1bedd56a23d704f458384a858f69b4120cf652d4;hb=46280f671364dbc49270404d6c5b4c45d5ac59f7;hpb=3f2c87e7a476de25d87fd413dba7fef912838bee diff --git a/Board.pm b/Board.pm index 1bedd56..921de3d 100644 --- a/Board.pm +++ b/Board.pm @@ -148,6 +148,8 @@ sub move_to_uci_notation { return _pos_to_square($from_row, $from_col) . _pos_to_square($to_row, $to_col) . $promo; } +# Note: This is in general not a validation that the move is actually allowed +# (e.g. you can castle even though you're in check). sub parse_pretty_move { my ($board, $move, $toplay) = @_; @@ -170,7 +172,7 @@ sub parse_pretty_move { # Parse promo my $promo; - if ($move =~ s/=([QRNB])$//) { + if ($move =~ s/=?([QRNB])$//) { $promo = $1; } @@ -192,16 +194,23 @@ sub parse_pretty_move { for my $col (0..7) { next if (defined($from_col) && $from_col != $col); next if ($board->[$row][$col] ne $piece); - next if (!$board->can_reach($piece, $row, $col, $to_row, $to_col)); - - # See if doing this move would put us in check - # (yes, there are clients that expect us to do this). - next if ($board->make_move($row, $col, $to_row, $to_col, $promo)->in_check($side)); push @squares, [ $row, $col ]; } } + if (scalar @squares > 1) { + # Filter out pieces which cannot reach this square. + @squares = grep { $board->can_reach($piece, $_->[0], $_->[1], $to_row, $to_col) } @squares; + } + if (scalar @squares > 1) { + # See if doing this move would put us in check + # (yes, there are clients that expect us to do this). + @squares = grep { !$board->make_move($_->[0], $_->[1], $to_row, $to_col, $promo)->in_check($side) } @squares; + } + if (scalar @squares == 0) { + die "Impossible move $move"; + } if (scalar @squares != 1) { - die "Ambigious or impossible move $move"; + die "Ambigious move $move"; } return (@{$squares[0]}, $to_row, $to_col, $promo); } @@ -218,6 +227,45 @@ sub fen { return join('/', @rows); } +# Returns a compact bit string describing the same data as fen(). +# This is encoded using a Huffman-like encoding, and should be +# typically about 1/3 the number of bytes. +sub bitpacked_fen { + my ($board) = @_; + my $bits = ""; + + for my $row (0..7) { + for my $col (0..7) { + my $piece = $board->[$row][$col]; + if ($piece eq '-') { + $bits .= "0"; + next; + } + + my $color = (lc($piece) eq $piece) ? 0 : 1; + $bits .= "1" . $color; + + if (lc($piece) eq 'p') { + $bits .= "0"; + } elsif (lc($piece) eq 'n') { + $bits .= "100"; + } elsif (lc($piece) eq 'b') { + $bits .= "101"; + } elsif (lc($piece) eq 'r') { + $bits .= "1110"; + } elsif (lc($piece) eq 'q') { + $bits .= "11110"; + } elsif (lc($piece) eq 'k') { + $bits .= "11111"; + } else { + die "Unknown piece $piece"; + } + } + } + + return pack('b*', $bits); +} + sub can_reach { my ($board, $piece, $from_row, $from_col, $to_row, $to_col) = @_; @@ -226,10 +274,46 @@ sub can_reach { if ($dest_piece ne '-') { return 0 if (($piece eq lc($piece)) == ($dest_piece eq lc($dest_piece))); } - - if (lc($piece) eq 'k') { - return (abs($from_row - $to_row) <= 1 && abs($from_col - $to_col) <= 1); + + if ($piece eq 'p') { + # black pawn + if ($to_col == $from_col && $to_row == $from_row + 1) { + return ($dest_piece eq '-'); + } + if ($to_col == $from_col && $from_row == 1 && $to_row == 3) { + my $middle_piece = $board->[2][$to_col]; + return ($dest_piece eq '-' && $middle_piece eq '-'); + } + if (abs($to_col - $from_col) == 1 && $to_row == $from_row + 1) { + if ($dest_piece eq '-') { + # En passant. TODO: check that the last move was indeed an EP move + return ($to_row == 5 && $board->[4][$to_col] eq 'P'); + } else { + return 1; + } + } + return 0; } + if ($piece eq 'P') { + # white pawn + if ($to_col == $from_col && $to_row == $from_row - 1) { + return ($dest_piece eq '-'); + } + if ($to_col == $from_col && $from_row == 6 && $to_row == 4) { + my $middle_piece = $board->[5][$to_col]; + return ($dest_piece eq '-' && $middle_piece eq '-'); + } + if (abs($to_col - $from_col) == 1 && $to_row == $from_row - 1) { + if ($dest_piece eq '-') { + # En passant. TODO: check that the last move was indeed an EP move + return ($to_row == 2 && $board->[3][$to_col] eq 'p'); + } else { + return 1; + } + } + return 0; + } + if (lc($piece) eq 'r') { return 0 unless ($from_row == $to_row || $from_col == $to_col); @@ -292,57 +376,27 @@ sub can_reach { return (can_reach($board, 'R', $from_row, $from_col, $to_row, $to_col) || can_reach($board, 'B', $from_row, $from_col, $to_row, $to_col)); } - - if ($piece eq 'p') { - # black pawn - if ($to_col == $from_col && $to_row == $from_row + 1) { - return ($dest_piece eq '-'); - } - if ($to_col == $from_col && $from_row == 1 && $to_row == 3) { - my $middle_piece = $board->[2][$to_col]; - return ($dest_piece eq '-' && $middle_piece eq '-'); - } - if (abs($to_col - $from_col) == 1 && $to_row == $from_row + 1) { - if ($dest_piece eq '-') { - # En passant. TODO: check that the last move was indeed an EP move - return ($to_row == 5 && $board->[4][$to_col] eq 'P'); - } else { - return 1; - } - } - return 0; - } - if ($piece eq 'P') { - # white pawn - if ($to_col == $from_col && $to_row == $from_row - 1) { - return ($dest_piece eq '-'); - } - if ($to_col == $from_col && $from_row == 6 && $to_row == 4) { - my $middle_piece = $board->[5][$to_col]; - return ($dest_piece eq '-' && $middle_piece eq '-'); - } - if (abs($to_col - $from_col) == 1 && $to_row == $from_row - 1) { - if ($dest_piece eq '-') { - # En passant. TODO: check that the last move was indeed an EP move - return ($to_row == 2 && $board->[3][$to_col] eq 'p'); - } else { - return 1; - } - } - return 0; + if (lc($piece) eq 'k') { + return (abs($from_row - $to_row) <= 1 && abs($from_col - $to_col) <= 1); } - + # unknown piece return 0; } +my %pieces_against_side = ( + k => { K => 1, Q => 1, R => 1, N => 1, B => 1, P => 1 }, + K => { k => 1, q => 1, r => 1, n => 1, b => 1, p => 1 }, +); + # Returns whether the given side (given as k or K for black and white) is in check. sub in_check { - my ($board, $piece) = @_; - my ($kr, $kc) = _find_piece($board, $piece); + my ($board, $side) = @_; + my ($kr, $kc) = _find_piece($board, $side); # check all pieces for the possibility of threatening this king for my $row (0..7) { + next unless grep { exists($pieces_against_side{$side}{$_}) } @{$board->[$row]}; for my $col (0..7) { my $piece = $board->[$row][$col]; next if ($piece eq '-'); @@ -419,6 +473,19 @@ sub prettyprint_move { return ($pretty, $nb); } +sub num_pieces { + my ($board) = @_; + + my $num = 0; + for my $row (0..7) { + for my $col (0..7) { + my $piece = $board->[$row][$col]; + ++$num if ($piece ne '-'); + } + } + return $num; +} + sub _prettyprint_move_no_check_or_mate { my ($board, $from_row, $from_col, $to_row, $to_col, $promo) = @_; my $piece = $board->[$from_row][$from_col]; @@ -461,7 +528,7 @@ sub _prettyprint_move_no_check_or_mate { if (defined($promo) && $promo ne '') { # promotion $pretty .= "="; - $pretty .= $promo; + $pretty .= uc($promo); } } return $pretty;