X-Git-Url: https://git.sesse.net/?p=remoteglot;a=blobdiff_plain;f=Position.pm;h=3e39e46f0f09ed2d762b6e3f3eca002b800e974b;hp=272cadb78d2124275556e16df5bc7403b19cbe6d;hb=e961331f0f08ba475f53599442c0d330bd520c91;hpb=65aa4e3d31851a0b504f55ec9907b4fe4f9f8966 diff --git a/Position.pm b/Position.pm index 272cadb..3e39e46 100644 --- a/Position.pm +++ b/Position.pm @@ -19,10 +19,10 @@ sub new { $pos->{'board'} = Board->new(@x[1..8]); $pos->{'toplay'} = $x[9]; $pos->{'ep_file_num'} = $x[10]; - $pos->{'white_castle_k'} = $x[11]; - $pos->{'white_castle_q'} = $x[12]; - $pos->{'black_castle_k'} = $x[13]; - $pos->{'black_castle_q'} = $x[14]; + $pos->{'white_castle_k'} = $x[11] ? 'h' : undef; + $pos->{'white_castle_q'} = $x[12] ? 'a' : undef; + $pos->{'black_castle_k'} = $x[13] ? 'h' : undef; + $pos->{'black_castle_q'} = $x[14] ? 'a' : undef; $pos->{'time_since_100move_rule_reset'} = $x[15]; $pos->{'player_w'} = $x[17]; $pos->{'player_b'} = $x[18]; @@ -38,6 +38,7 @@ sub new { } $pos->{'last_move'} = $x[29]; $pos->{'prettyprint_cache'} = {}; + $pos->{'tbprobe_cache'} = {}; bless $pos, $class; return $pos; @@ -50,6 +51,68 @@ sub start_pos { return $class->new("<12> rnbqkbnr pppppppp -------- -------- -------- -------- PPPPPPPP RNBQKBNR W -1 1 1 1 1 0 dummygamenum $white $black -2 dummytime dummyincrement 39 39 dummytime dummytime 1 none (0:00) none 0 0 0"); } +sub from_fen { + my ($class, $fen) = @_; + my ($board, $toplay, $castling, $ep_square, $halfmove_clock, $fullmove_clock) = split / /, $fen; + + my $pos = {}; + $board =~ s/(\d)/"-"x$1/ge; + $pos->{'board'} = Board->new(split /\//, $board); + $board = $pos->{'board'}; + $pos->{'toplay'} = uc($toplay); + + if ($ep_square =~ /^([a-h])/) { + $pos->{'ep_file_num'} = ord($1) - ord('a'); + } else { + $pos->{'ep_file_num'} = -1; + } + + # X-FEN castling rights parsing. + if ($castling =~ /K/) { + $pos->{'white_castle_k'} = _col_num_to_letter(_find_piece_col_from_right($board->[7], 'R')); + } + if ($castling =~ /Q/) { + $pos->{'white_castle_q'} = _col_num_to_letter(_find_piece_col($board->[7], 'R')); + } + while ($castling =~ s/([A-H])//) { + my $rook_col = lc($1); + my $king_col = _col_num_to_letter(_find_piece_col($board->[7], 'K')); + if ($rook_col lt $king_col) { + $pos->{'white_castle_q'} = $rook_col; + } else { + $pos->{'white_castle_k'} = $rook_col; + } + } + if ($castling =~ /k/) { + $pos->{'black_castle_k'} = _col_num_to_letter(_find_piece_col_from_right($board->[0], 'r')); + } + if ($castling =~ /q/) { + $pos->{'black_castle_q'} = _col_num_to_letter(_find_piece_col($board->[0], 'r')); + } + while ($castling =~ s/([a-h])//) { + my $rook_col = $1; + my $king_col = _col_num_to_letter(_find_piece_col($board->[0], 'k')); + if ($rook_col lt $king_col) { + $pos->{'black_castle_q'} = $rook_col; + } else { + $pos->{'black_castle_k'} = $rook_col; + } + } + $pos->{'time_since_100move_rule_reset'} = $halfmove_clock // 0; + $pos->{'player_w'} = 'white'; + $pos->{'player_b'} = 'black'; + $pos->{'white_clock'} = 0; + $pos->{'black_clock'} = 0; + $pos->{'move_num'} = $fullmove_clock // 0; + $pos->{'last_move_uci'} = undef; + $pos->{'last_move'} = undef; + $pos->{'prettyprint_cache'} = {}; + $pos->{'tbprobe_cache'} = {}; + + bless $pos, $class; + return $pos; +} + sub fen { my $pos = shift; @@ -60,12 +123,40 @@ sub fen { $fen .= " "; $fen .= lc($pos->{'toplay'}); - # castling + # Castling (X-FEN compatible). my $castling = ""; - $castling .= "K" if ($pos->{'white_castle_k'} == 1); - $castling .= "Q" if ($pos->{'white_castle_q'} == 1); - $castling .= "k" if ($pos->{'black_castle_k'} == 1); - $castling .= "q" if ($pos->{'black_castle_q'} == 1); + if (defined($pos->{'white_castle_k'})) { + my $outer_rook_col = _col_num_to_letter(_find_piece_col_from_right($pos->{'board'}[7], 'R')); + if ($outer_rook_col eq $pos->{'white_castle_k'}) { + $castling .= "K"; + } else { + $castling .= uc($pos->{'white_castle_k'}); + } + } + if (defined($pos->{'white_castle_q'})) { + my $outer_rook_col = _col_num_to_letter(_find_piece_col($pos->{'board'}[7], 'R')); + if ($outer_rook_col eq $pos->{'white_castle_q'}) { + $castling .= "Q"; + } else { + $castling .= uc($pos->{'white_castle_q'}); + } + } + if (defined($pos->{'black_castle_k'})) { + my $outer_rook_col = _col_num_to_letter(_find_piece_col_from_right($pos->{'board'}[0], 'r')); + if ($outer_rook_col eq $pos->{'black_castle_k'}) { + $castling .= "k"; + } else { + $castling .= $pos->{'black_castle_k'}; + } + } + if (defined($pos->{'black_castle_q'})) { + my $outer_rook_col = _col_num_to_letter(_find_piece_col($pos->{'board'}[0], 'r')); + if ($outer_rook_col eq $pos->{'black_castle_q'}) { + $castling .= "q"; + } else { + $castling .= $pos->{'black_castle_q'}; + } + } $castling = "-" if ($castling eq ""); # $castling = "-"; # chess960 $fen .= " "; @@ -97,45 +188,18 @@ sub fen { return $fen; } -# Returns a compact bit string describing the same data as fen(), -# except for the half-move and full-move clock. -sub bitpacked_fen { - my $pos = shift; - my $board = $pos->{'board'}->bitpacked_fen(); - - my $bits = ""; - if ($pos->{'toplay'} eq 'W') { - $bits .= "0"; - } else { - $bits .= "1"; - } - - $bits .= $pos->{'white_castle_k'}; - $bits .= $pos->{'white_castle_q'}; - $bits .= $pos->{'black_castle_k'}; - $bits .= $pos->{'black_castle_q'}; - - my $col = $pos->{'ep_file_num'}; - if ($col == -1) { - $bits .= "0"; - } else { - $bits .= "1"; - $bits .= (qw(000 001 010 011 100 101 110 111))[$col]; - } - - return $board . pack('b*', $bits); -} - sub to_json_hash { my $pos = shift; my $json = { %$pos, fen => $pos->fen() }; delete $json->{'board'}; delete $json->{'prettyprint_cache'}; + delete $json->{'tbprobe_cache'}; delete $json->{'black_castle_k'}; delete $json->{'black_castle_q'}; delete $json->{'white_castle_k'}; delete $json->{'white_castle_q'}; delete $json->{'time_since_100move_rule_reset'}; + delete $json->{'chess960'} if (!$json->{'chess960'}); if ($json->{'player_w'} =~ /^base64:(.*)$/) { $json->{'player_w'} = MIME::Base64::decode_base64($1); } @@ -147,7 +211,7 @@ sub to_json_hash { sub parse_pretty_move { my ($pos, $move) = @_; - return $pos->{'board'}->parse_pretty_move($move, $pos->{'toplay'}); + return $pos->{'board'}->parse_pretty_move($move, $pos->{'toplay'}, $pos->{'chess960'}, $pos->{'white_castle_k'}, $pos->{'white_castle_q'}, $pos->{'black_castle_k'}, $pos->{'black_castle_q'}); } sub num_pieces { @@ -188,29 +252,44 @@ sub make_move { $np->{'black_castle_k'} = $pos->{'black_castle_k'}; $np->{'black_castle_q'} = $pos->{'black_castle_q'}; if ($piece eq 'K') { - $np->{'white_castle_k'} = 0; - $np->{'white_castle_q'} = 0; + $np->{'white_castle_k'} = undef; + $np->{'white_castle_q'} = undef; } elsif ($piece eq 'k') { - $np->{'black_castle_k'} = 0; - $np->{'black_castle_q'} = 0; - } elsif ($from_square eq 'a1' || $to_square eq 'a1') { - $np->{'white_castle_q'} = 0; - } elsif ($from_square eq 'h1' || $to_square eq 'h1') { - $np->{'white_castle_k'} = 0; - } elsif ($from_square eq 'a8' || $to_square eq 'a8') { - $np->{'black_castle_q'} = 0; - } elsif ($from_square eq 'h8' || $to_square eq 'h8') { - $np->{'black_castle_k'} = 0; + $np->{'black_castle_k'} = undef; + $np->{'black_castle_q'} = undef; + } elsif (defined($np->{'white_castle_q'}) && + ($from_square eq ($np->{'white_castle_q'} . '1') || + $to_square eq ($np->{'white_castle_q'} . '1'))) { + $np->{'white_castle_q'} = undef; + } elsif (defined($np->{'white_castle_k'}) && + ($from_square eq ($np->{'white_castle_k'} . '1') || + $to_square eq ($np->{'white_castle_k'} . '1'))) { + $np->{'white_castle_k'} = undef; + } elsif (defined($np->{'black_castle_q'}) && + ($from_square eq ($np->{'black_castle_q'} . '8') || + $to_square eq ($np->{'black_castle_q'} . '8'))) { + $np->{'black_castle_q'} = undef; + } elsif (defined($np->{'black_castle_k'}) && + ($from_square eq ($np->{'black_castle_k'} . '8') || + $to_square eq ($np->{'black_castle_k'} . '8'))) { + $np->{'black_castle_k'} = undef; } - # 50-move rule. - if (lc($piece) eq 'p' || $dest_piece ne '-') { + # 50-move rule. Note that castle does not reset the counter, per FIDE rules. + my $castling = (lc($piece) eq 'k' && abs($from_col - $to_col) > 1) || # King moves two squares. + ($piece eq 'K' && $dest_piece eq 'R') || # Chess960-style king-takes-rook. + ($piece eq 'k' && $dest_piece eq 'r'); + if (!$castling && (lc($piece) eq 'p' || $dest_piece ne '-')) { $np->{'time_since_100move_rule_reset'} = 0; } else { $np->{'time_since_100move_rule_reset'} = $pos->{'time_since_100move_rule_reset'} + 1; } $np->{'player_w'} = $pos->{'player_w'}; $np->{'player_b'} = $pos->{'player_b'}; + $np->{'chess960'} = $pos->{'chess960'}; + if (exists($pos->{'start_fen'})) { + $np->{'start_fen'} = $pos->{'start_fen'}; + } if (defined($pretty_move)) { $np->{'last_move'} = $pretty_move; } else { @@ -249,6 +328,11 @@ sub apply_uci_pv { return $pvpos; } +sub _col_num_to_letter { + my $col = shift; + return sprintf("%c", ord('a') + $col); +} + sub _col_letter_to_num { return ord(shift) - ord('a'); } @@ -257,6 +341,22 @@ sub _row_letter_to_num { return 7 - (ord(shift) - ord('1')); } +sub _find_piece_col { + my ($row, $piece) = @_; + for my $col (0..7) { + return $col if ($row->[$col] eq $piece); + } + die "Could not find piece $piece"; +} + +sub _find_piece_col_from_right { + my ($row, $piece) = @_; + for my $col (reverse 0..7) { + return $col if ($row->[$col] eq $piece); + } + die "Could not find piece $piece"; +} + sub _parse_uci_move { my $move = shift; my $from_col = _col_letter_to_num(substr($move, 0, 1));