X-Git-Url: https://git.sesse.net/?p=remoteglot;a=blobdiff_plain;f=Position.pm;h=9d90cfc777e2576dcd275815c8089774040ecc8d;hp=5d63ae2ff662d9abce22ba9bbe40a729ea7b8f8d;hb=0a124edc28c716548327826127a9145da091a3d0;hpb=8bb77e05c46c67ba4fe237f47d0e6fe52a57b694 diff --git a/Position.pm b/Position.pm index 5d63ae2..9d90cfc 100644 --- a/Position.pm +++ b/Position.pm @@ -4,6 +4,7 @@ # use strict; use warnings; +use MIME::Base64; require 'Board.pm'; @@ -27,8 +28,16 @@ sub new { $pos->{'player_b'} = $x[18]; $pos->{'player_w'} =~ s/^W?[FCIG]M//; $pos->{'player_b'} =~ s/^W?[FCIG]M//; + $pos->{'white_clock'} = $x[24]; + $pos->{'black_clock'} = $x[25]; $pos->{'move_num'} = $x[26]; + if ($x[27] =~ /([a-h][1-8])-([a-h][1-8])/) { + $pos->{'last_move_uci'} = $1 . $2; + } else { + $pos->{'last_move_uci'} = undef; + } $pos->{'last_move'} = $x[29]; + $pos->{'prettyprint_cache'} = {}; bless $pos, $class; return $pos; @@ -36,6 +45,8 @@ sub new { sub start_pos { my ($class, $white, $black) = @_; + $white = "base64:" . MIME::Base64::encode_base64($white); + $black = "base64:" . MIME::Base64::encode_base64($black); return $class->new("<12> rnbqkbnr pppppppp -------- -------- -------- -------- PPPPPPPP RNBQKBNR W -1 1 1 1 1 0 dummygamenum $white $black -2 dummytime dummyincrement 39 39 dummytime dummytime 1 none (0:00) none 0 0 0"); } @@ -64,27 +75,12 @@ sub fen { my $ep = "-"; if ($pos->{'ep_file_num'} != -1) { my $col = $pos->{'ep_file_num'}; - my $nep = (qw(a b c d e f g h))[$col]; + $ep = (qw(a b c d e f g h))[$col]; if ($pos->{'toplay'} eq 'B') { - $nep .= "3"; + $ep .= "3"; } else { - $nep .= "6"; - } - - # - # Showing the en passant square when actually no capture can be made - # seems to confuse at least Rybka. Thus, check if there's actually - # a pawn of the opposite side that can do the en passant move, and if - # not, just lie -- it doesn't matter anyway. I'm unsure what's the - # "right" thing as per the standard, though. - # - if ($pos->{'toplay'} eq 'B') { - $ep = $nep if ($col > 0 && $pos->{'board'}[4][$col-1] eq 'p'); - $ep = $nep if ($col < 7 && $pos->{'board'}[4][$col+1] eq 'p'); - } else { - $ep = $nep if ($col > 0 && $pos->{'board'}[3][$col-1] eq 'P'); - $ep = $nep if ($col < 7 && $pos->{'board'}[3][$col+1] eq 'P'); + $ep .= "6"; } } $fen .= " "; @@ -101,9 +97,52 @@ sub fen { return $fen; } +# Returns a compact bit string describing the same data as fen(), +# except for the half-move and full-move clock. +sub bitpacked_fen { + my $pos = shift; + my $board = $pos->{'board'}->bitpacked_fen(); + + my $bits = ""; + if ($pos->{'toplay'} eq 'W') { + $bits .= "0"; + } else { + $bits .= "1"; + } + + $bits .= $pos->{'white_castle_k'}; + $bits .= $pos->{'white_castle_q'}; + $bits .= $pos->{'black_castle_k'}; + $bits .= $pos->{'black_castle_q'}; + + my $col = $pos->{'ep_file_num'}; + if ($col == -1) { + $bits .= "0"; + } else { + $bits .= "1"; + $bits .= (qw(000 001 010 011 100 101 110 111))[$col]; + } + + return $board . pack('b*', $bits); +} + sub to_json_hash { my $pos = shift; - return { %$pos, board => undef, fen => $pos->fen() }; + my $json = { %$pos, fen => $pos->fen() }; + delete $json->{'board'}; + delete $json->{'prettyprint_cache'}; + delete $json->{'black_castle_k'}; + delete $json->{'black_castle_q'}; + delete $json->{'white_castle_k'}; + delete $json->{'white_castle_q'}; + delete $json->{'time_since_100move_rule_reset'}; + if ($json->{'player_w'} =~ /^base64:(.*)$/) { + $json->{'player_w'} = MIME::Base64::decode_base64($1); + } + if ($json->{'player_b'} =~ /^base64:(.*)$/) { + $json->{'player_b'} = MIME::Base64::decode_base64($1); + } + return $json; } sub parse_pretty_move { @@ -111,6 +150,11 @@ sub parse_pretty_move { return $pos->{'board'}->parse_pretty_move($move, $pos->{'toplay'}); } +sub num_pieces { + my ($pos) = @_; + return $pos->{'board'}->num_pieces(); +} + # Returns a new Position object. sub make_move { my ($pos, $from_row, $from_col, $to_row, $to_col, $promo) = @_; @@ -167,10 +211,23 @@ sub make_move { } $np->{'player_w'} = $pos->{'player_w'}; $np->{'player_b'} = $pos->{'player_b'}; - $np->{'last_move'} = '(move)'; # FIXME + my ($move, $nb) = $pos->{'board'}->prettyprint_move($from_row, $from_col, $to_row, $to_col, $promo); + $np->{'last_move'} = $move; + $np->{'last_move_uci'} = Board::move_to_uci_notation($from_row, $from_col, $to_row, $to_col, $promo); + return bless $np; } +# Returns a new Position object, and the parsed UCI move. +sub make_pretty_move { + my ($pos, $move) = @_; + + my ($from_row, $from_col, $to_row, $to_col, $promo) = $pos->parse_pretty_move($move); + my $uci_move = Board::move_to_uci_notation($from_row, $from_col, $to_row, $to_col, $promo); + $pos = $pos->make_move($from_row, $from_col, $to_row, $to_col, $promo); + return ($pos, $uci_move); +} + sub _pos_to_square { my ($row, $col) = @_; return sprintf("%c%d", ord('a') + $col, 8 - $row);