X-Git-Url: https://git.sesse.net/?p=remoteglot;a=blobdiff_plain;f=Position.pm;h=c3dbccaedde8b026a9585410c64134798e650d04;hp=6b772a67b82fafe4bcffb5b44a09849a8fb49eeb;hb=5a9dbd3f72666ce02396c30d1b74dae3ab32d40b;hpb=c555a037520769fe44012c04b4fe668eb1849b0a diff --git a/Position.pm b/Position.pm index 6b772a6..c3dbcca 100644 --- a/Position.pm +++ b/Position.pm @@ -28,6 +28,8 @@ sub new { $pos->{'player_b'} = $x[18]; $pos->{'player_w'} =~ s/^W?[FCIG]M//; $pos->{'player_b'} =~ s/^W?[FCIG]M//; + $pos->{'white_clock'} = $x[24]; + $pos->{'black_clock'} = $x[25]; $pos->{'move_num'} = $x[26]; if ($x[27] =~ /([a-h][1-8])-([a-h][1-8])/) { $pos->{'last_move_uci'} = $1 . $2; @@ -36,6 +38,7 @@ sub new { } $pos->{'last_move'} = $x[29]; $pos->{'prettyprint_cache'} = {}; + $pos->{'tbprobe_cache'} = {}; bless $pos, $class; return $pos; @@ -48,6 +51,40 @@ sub start_pos { return $class->new("<12> rnbqkbnr pppppppp -------- -------- -------- -------- PPPPPPPP RNBQKBNR W -1 1 1 1 1 0 dummygamenum $white $black -2 dummytime dummyincrement 39 39 dummytime dummytime 1 none (0:00) none 0 0 0"); } +sub from_fen { + my ($class, $fen) = @_; + my ($board, $toplay, $castling, $ep_square, $halfmove_clock, $fullmove_clock) = split / /, $fen; + + my $pos = {}; + $board =~ s/(\d)/"-"x$1/ge; + $pos->{'board'} = Board->new(split /\//, $board); + $pos->{'toplay'} = uc($toplay); + + if ($ep_square =~ /^([a-h])/) { + $pos->{'ep_file_num'} = ord($1) - ord('a'); + } else { + $pos->{'ep_file_num'} = -1; + } + + $pos->{'white_castle_k'} = ($castling =~ /K/) ? 1 : 0; + $pos->{'white_castle_q'} = ($castling =~ /Q/) ? 1 : 0; + $pos->{'black_castle_k'} = ($castling =~ /k/) ? 1 : 0; + $pos->{'black_castle_q'} = ($castling =~ /q/) ? 1 : 0; + $pos->{'time_since_100move_rule_reset'} = $halfmove_clock // 0; + $pos->{'player_w'} = 'white'; + $pos->{'player_b'} = 'black'; + $pos->{'white_clock'} = 0; + $pos->{'black_clock'} = 0; + $pos->{'move_num'} = $fullmove_clock // 0; + $pos->{'last_move_uci'} = undef; + $pos->{'last_move'} = undef; + $pos->{'prettyprint_cache'} = {}; + $pos->{'tbprobe_cache'} = {}; + + bless $pos, $class; + return $pos; +} + sub fen { my $pos = shift; @@ -73,27 +110,12 @@ sub fen { my $ep = "-"; if ($pos->{'ep_file_num'} != -1) { my $col = $pos->{'ep_file_num'}; - my $nep = (qw(a b c d e f g h))[$col]; - - if ($pos->{'toplay'} eq 'B') { - $nep .= "3"; - } else { - $nep .= "6"; - } + $ep = (qw(a b c d e f g h))[$col]; - # - # Showing the en passant square when actually no capture can be made - # seems to confuse at least Rybka. Thus, check if there's actually - # a pawn of the opposite side that can do the en passant move, and if - # not, just lie -- it doesn't matter anyway. I'm unsure what's the - # "right" thing as per the standard, though. - # if ($pos->{'toplay'} eq 'B') { - $ep = $nep if ($col > 0 && $pos->{'board'}[4][$col-1] eq 'p'); - $ep = $nep if ($col < 7 && $pos->{'board'}[4][$col+1] eq 'p'); + $ep .= "3"; } else { - $ep = $nep if ($col > 0 && $pos->{'board'}[3][$col-1] eq 'P'); - $ep = $nep if ($col < 7 && $pos->{'board'}[3][$col+1] eq 'P'); + $ep .= "6"; } } $fen .= " "; @@ -110,9 +132,46 @@ sub fen { return $fen; } +# Returns a compact bit string describing the same data as fen(), +# except for the half-move and full-move clock. +sub bitpacked_fen { + my $pos = shift; + my $board = $pos->{'board'}->bitpacked_fen(); + + my $bits = ""; + if ($pos->{'toplay'} eq 'W') { + $bits .= "0"; + } else { + $bits .= "1"; + } + + $bits .= $pos->{'white_castle_k'}; + $bits .= $pos->{'white_castle_q'}; + $bits .= $pos->{'black_castle_k'}; + $bits .= $pos->{'black_castle_q'}; + + my $col = $pos->{'ep_file_num'}; + if ($col == -1) { + $bits .= "0"; + } else { + $bits .= "1"; + $bits .= (qw(000 001 010 011 100 101 110 111))[$col]; + } + + return $board . pack('b*', $bits); +} + sub to_json_hash { my $pos = shift; - my $json = { %$pos, board => undef, prettyprint_cache => undef, fen => $pos->fen() }; + my $json = { %$pos, fen => $pos->fen() }; + delete $json->{'board'}; + delete $json->{'prettyprint_cache'}; + delete $json->{'tbprobe_cache'}; + delete $json->{'black_castle_k'}; + delete $json->{'black_castle_q'}; + delete $json->{'white_castle_k'}; + delete $json->{'white_castle_q'}; + delete $json->{'time_since_100move_rule_reset'}; if ($json->{'player_w'} =~ /^base64:(.*)$/) { $json->{'player_w'} = MIME::Base64::decode_base64($1); } @@ -127,9 +186,14 @@ sub parse_pretty_move { return $pos->{'board'}->parse_pretty_move($move, $pos->{'toplay'}); } +sub num_pieces { + my ($pos) = @_; + return $pos->{'board'}->num_pieces(); +} + # Returns a new Position object. sub make_move { - my ($pos, $from_row, $from_col, $to_row, $to_col, $promo) = @_; + my ($pos, $from_row, $from_col, $to_row, $to_col, $promo, $pretty_move) = @_; my $from_square = _pos_to_square($from_row, $from_col); my $to_square = _pos_to_square($to_row, $to_col); @@ -183,13 +247,27 @@ sub make_move { } $np->{'player_w'} = $pos->{'player_w'}; $np->{'player_b'} = $pos->{'player_b'}; - my ($move, $nb) = $pos->{'board'}->prettyprint_move($from_row, $from_col, $to_row, $to_col, $promo); - $np->{'last_move'} = $move; + if (defined($pretty_move)) { + $np->{'last_move'} = $pretty_move; + } else { + my ($move, $nb) = $pos->{'board'}->prettyprint_move($from_row, $from_col, $to_row, $to_col, $promo); + $np->{'last_move'} = $move; + } $np->{'last_move_uci'} = Board::move_to_uci_notation($from_row, $from_col, $to_row, $to_col, $promo); return bless $np; } +# Returns a new Position object, and the parsed UCI move. +sub make_pretty_move { + my ($pos, $move) = @_; + + my ($from_row, $from_col, $to_row, $to_col, $promo) = $pos->parse_pretty_move($move); + my $uci_move = Board::move_to_uci_notation($from_row, $from_col, $to_row, $to_col, $promo); + $pos = $pos->make_move($from_row, $from_col, $to_row, $to_col, $promo); + return ($pos, $uci_move); +} + sub _pos_to_square { my ($row, $col) = @_; return sprintf("%c%d", ord('a') + $col, 8 - $row);