X-Git-Url: https://git.sesse.net/?p=remoteglot;a=blobdiff_plain;f=remoteglot.pl;h=3d636a2981a4e3c7a4b0a4eca516922dd0445eca;hp=9d88db75727817d0324f7c315e301e2f5b95fa22;hb=9380b4df34192b8befdd5b4911953add3bf960f2;hpb=195648946e62e7841af4af86601bde2ab281c5df diff --git a/remoteglot.pl b/remoteglot.pl index 9d88db7..3d636a2 100755 --- a/remoteglot.pl +++ b/remoteglot.pl @@ -18,11 +18,18 @@ use warnings; # Configuration my $server = "freechess.org"; -my $target = "22"; -# my $engine = "/usr/games/toga2"; -my $engine = "wine Rybkav2.3.2a.mp.w32.exe"; +my $target = "GMCarlsen"; +my $engine_cmdline = "'./Deep Rybka 4 SSE42 x64'"; my $telltarget = undef; # undef to be silent my @tell_intervals = (5, 20, 60, 120, 240, 480, 960); # after each move +my $uci_assume_full_compliance = 0; # dangerous :-) +my @masters = ( + 'Sesse', + 'Sessse', + 'Sesssse', + 'greatestguns', + 'beuki' +); # Program starts here $SIG{ALRM} = sub { output_screen(); }; @@ -43,7 +50,7 @@ $| = 1; select(STDOUT); # open the chess engine -my $pid = IPC::Open2::open2(*UCIREAD, *UCIWRITE, $engine); +my $engine = open_engine($engine_cmdline); my %uciinfo = (); my %uciid = (); my ($last_move, $last_tell); @@ -51,23 +58,12 @@ my $last_text = ''; my $last_told_text = ''; my ($pos_waiting, $pos_calculating); -uciprint("uci"); - -# gobble the options -while () { - /uciok/ && last; - handle_uci($_); -} - -uciprint("setoption name UCI_AnalyseMode value true"); -uciprint("setoption name Preserve Analysis value true"); -uciprint("setoption name NalimovPath value c:\\nalimov"); -uciprint("setoption name NalimovUsage value Rarely"); -uciprint("setoption name Hash value 1024"); -uciprint("setoption name MultiPV value 3"); -# uciprint("setoption name Contempt value 1000"); -# uciprint("setoption name Outlook value Ultra Optimistic"); -uciprint("ucinewgame"); +uciprint($engine, "setoption name UCI_AnalyseMode value true"); +# uciprint($engine, "setoption name NalimovPath value /srv/tablebase"); +uciprint($engine, "setoption name NalimovUsage value Rarely"); +uciprint($engine, "setoption name Hash value 1024"); +# uciprint($engine, "setoption name MultiPV value 2"); +uciprint($engine, "ucinewgame"); print "Chess engine ready.\n"; @@ -75,7 +71,7 @@ print "Chess engine ready.\n"; my $t = Net::Telnet->new(Timeout => 10, Prompt => '/fics% /'); $t->input_log(\*FICSLOG); $t->open($server); -$t->print("guest"); +$t->print("SesseBOT"); $t->waitfor('/Press return to enter the server/'); $t->cmd(""); @@ -90,7 +86,7 @@ print "FICS ready.\n"; while (1) { my $rin = ''; my $rout; - vec($rin, fileno(UCIREAD), 1) = 1; + vec($rin, fileno($engine->{'read'}), 1) = 1; vec($rin, fileno($t), 1) = 1; my ($nfound, $timeleft) = select($rout=$rin, undef, undef, 5.0); @@ -103,7 +99,7 @@ while (1) { chomp $line; $line =~ tr/\r//d; if ($line =~ /^<12> /) { - my $pos = style12_to_fen($line); + my $pos = style12_to_pos($line); # if this is already in the queue, ignore it next if (defined($pos_waiting) && $pos->{'fen'} eq $pos_waiting->{'fen'}); @@ -116,14 +112,22 @@ while (1) { # if we're already thinking on something, stop and wait for the engine # to approve if (defined($pos_calculating)) { - uciprint("stop"); - $pos_waiting = $pos; + if (!defined($pos_waiting)) { + uciprint($engine, "stop"); + } + if ($uci_assume_full_compliance) { + $pos_waiting = $pos; + } else { + uciprint($engine, "position fen " . $pos->{'fen'}); + uciprint($engine, "go infinite"); + $pos_calculating = $pos; + } } else { # it's wrong just to give the FEN (the move history is useful, # and per the UCI spec, we should really have sent "ucinewgame"), # but it's easier - uciprint("position fen " . $pos->{'fen'}); - uciprint("go infinite"); + uciprint($engine, "position fen " . $pos->{'fen'}); + uciprint($engine, "go infinite"); $pos_calculating = $pos; } @@ -139,13 +143,28 @@ while (1) { # $t->cmd("date"); } + if ($line =~ /^([A-Za-z]+)(?:\([A-Z]+\))* tells you: (.*)$/) { + my ($who, $msg) = ($1, $2); + + next if (grep { $_ eq $who } (@masters) == 0); + + if ($msg =~ /^fics (.*?)$/) { + $t->cmd("tell $who Executing '$1' on FICS."); + $t->cmd($1); + } elsif ($msg =~ /^uci (.*?)$/) { + $t->cmd("tell $who Sending '$1' to the engine."); + print { $engine->{'write'} } "$1\n"; + } else { + $t->cmd("tell $who Couldn't understand '$msg', sorry."); + } + } #print "FICS: [$line]\n"; $sleep = 0; } # any fun on the UCI channel? - if ($nfound > 0 && vec($rout, fileno(UCIREAD), 1) == 1) { - my $line = ; + if ($nfound > 0 && vec($rout, fileno($engine->{'read'}), 1) == 1) { + my $line = read_line($engine->{'read'}); handle_uci($line); $sleep = 0; @@ -161,7 +180,8 @@ sub handle_uci { chomp $line; $line =~ tr/\r//d; - print UCILOG "<= $line\n"; + $line =~ s/ / /g; # Sometimes needed for Zappa Mexico + print UCILOG localtime() . " <= $line\n"; if ($line =~ /^info/) { my (@infos) = split / /, $line; shift @infos; @@ -174,10 +194,10 @@ sub handle_uci { parse_ids(@ids); } - if ($line =~ /^bestmove/) { + if ($line =~ /^bestmove/ && $uci_assume_full_compliance) { if (defined($pos_waiting)) { - uciprint("position fen " . $pos_waiting->{'fen'}); - uciprint("go infinite"); + uciprint($engine, "position fen " . $pos_waiting->{'fen'}); + uciprint($engine, "go infinite"); $pos_calculating = $pos_waiting; $pos_waiting = undef; @@ -257,16 +277,31 @@ sub parse_ids { } } -sub style12_to_fen { +sub style12_to_pos { my $str = shift; my %pos = (); my (@x) = split / /, $str; $pos{'board'} = [ @x[1..8] ]; $pos{'toplay'} = $x[9]; - + $pos{'ep_file_num'} = $x[10]; + $pos{'white_castle_k'} = $x[11]; + $pos{'white_castle_q'} = $x[12]; + $pos{'black_castle_k'} = $x[13]; + $pos{'black_castle_q'} = $x[14]; + $pos{'time_to_100move_rule'} = $x[15]; + $pos{'move_num'} = $x[26]; + $pos{'last_move'} = $x[29]; + $pos{'fen'} = make_fen(\%pos); + + return \%pos; +} + +sub make_fen { + my $pos = shift; + # the board itself - my (@board) = @x[1..8]; + my (@board) = @{$pos->{'board'}}; for my $rank (0..7) { $board[$rank] =~ s/(-+)/length($1)/ge; } @@ -274,25 +309,26 @@ sub style12_to_fen { # white/black to move $fen .= " "; - $fen .= lc($x[9]); + $fen .= lc($pos->{'toplay'}); # castling my $castling = ""; - $castling .= "K" if ($x[11] == 1); - $castling .= "Q" if ($x[12] == 1); - $castling .= "k" if ($x[13] == 1); - $castling .= "q" if ($x[14] == 1); + $castling .= "K" if ($pos->{'white_castle_k'} == 1); + $castling .= "Q" if ($pos->{'white_castle_q'} == 1); + $castling .= "k" if ($pos->{'black_castle_k'} == 1); + $castling .= "q" if ($pos->{'black_castle_q'} == 1); $castling = "-" if ($castling eq ""); + # $castling = "-"; # chess960 $fen .= " "; $fen .= $castling; # en passant my $ep = "-"; - if ($x[10] != -1) { - my $col = $x[10]; + if ($pos->{'ep_file_num'} != -1) { + my $col = $pos->{'ep_file_num'}; my $nep = (qw(a b c d e f g h))[$col]; - if ($x[9] eq 'B') { + if ($pos->{'toplay'} eq 'B') { $nep .= "3"; } else { $nep .= "6"; @@ -305,12 +341,12 @@ sub style12_to_fen { # not, just lie -- it doesn't matter anyway. I'm unsure what's the # "right" thing as per the standard, though. # - if ($x[9] eq 'B') { - $ep = $nep if ($col > 0 && substr($pos{'board'}[4], $col-1, 1) eq 'p'); - $ep = $nep if ($col < 7 && substr($pos{'board'}[4], $col+1, 1) eq 'p'); + if ($pos->{'toplay'} eq 'B') { + $ep = $nep if ($col > 0 && substr($pos->{'board'}[4], $col-1, 1) eq 'p'); + $ep = $nep if ($col < 7 && substr($pos->{'board'}[4], $col+1, 1) eq 'p'); } else { - $ep = $nep if ($col > 0 && substr($pos{'board'}[3], $col-1, 1) eq 'P'); - $ep = $nep if ($col < 7 && substr($pos{'board'}[3], $col+1, 1) eq 'P'); + $ep = $nep if ($col > 0 && substr($pos->{'board'}[3], $col-1, 1) eq 'P'); + $ep = $nep if ($col < 7 && substr($pos->{'board'}[3], $col+1, 1) eq 'P'); } } $fen .= " "; @@ -318,41 +354,27 @@ sub style12_to_fen { # half-move clock $fen .= " "; - $fen .= $x[15]; + $fen .= $pos->{'time_to_100move_rule'}; # full-move clock $fen .= " "; - $fen .= $x[26]; + $fen .= $pos->{'move_num'}; - $pos{'fen'} = $fen; - - return \%pos; + return $fen; } -sub prettyprint_pv { - my ($board, @pvs) = @_; - - if (scalar @pvs == 0 || !defined($pvs[0])) { - return (); - } - - my @nb = @$board; - - my $pv = shift @pvs; - my $from_col = ord(substr($pv, 0, 1)) - ord('a'); - my $from_row = 7 - (ord(substr($pv, 1, 1)) - ord('1')); - my $to_col = ord(substr($pv, 2, 1)) - ord('a'); - my $to_row = 7 - (ord(substr($pv, 3, 1)) - ord('1')); - - my $pretty; +sub make_move { + my ($board, $from_row, $from_col, $to_row, $to_col, $promo) = @_; + my $move = move_to_uci_notation($from_row, $from_col, $to_row, $to_col, $promo); my $piece = substr($board->[$from_row], $from_col, 1); + my @nb = @$board; if ($piece eq '-') { - die "Invalid move"; + die "Invalid move $move"; } # white short castling - if ($pv eq 'e1g1' && $piece eq 'K') { + if ($move eq 'e1g1' && $piece eq 'K') { # king substr($nb[7], 4, 1, '-'); substr($nb[7], 6, 1, $piece); @@ -361,11 +383,11 @@ sub prettyprint_pv { substr($nb[7], 7, 1, '-'); substr($nb[7], 5, 1, 'R'); - return ('0-0', prettyprint_pv(\@nb, @pvs)); + return \@nb; } # white long castling - if ($pv eq 'e1c1' && $piece eq 'K') { + if ($move eq 'e1c1' && $piece eq 'K') { # king substr($nb[7], 4, 1, '-'); substr($nb[7], 2, 1, $piece); @@ -374,11 +396,11 @@ sub prettyprint_pv { substr($nb[7], 0, 1, '-'); substr($nb[7], 3, 1, 'R'); - return ('0-0-0', prettyprint_pv(\@nb, @pvs)); + return \@nb; } # black short castling - if ($pv eq 'e8g8' && $piece eq 'k') { + if ($move eq 'e8g8' && $piece eq 'k') { # king substr($nb[0], 4, 1, '-'); substr($nb[0], 6, 1, $piece); @@ -387,11 +409,11 @@ sub prettyprint_pv { substr($nb[0], 7, 1, '-'); substr($nb[0], 5, 1, 'r'); - return ('0-0', prettyprint_pv(\@nb, @pvs)); + return \@nb; } # black long castling - if ($pv eq 'e8c8' && $piece eq 'k') { + if ($move eq 'e8c8' && $piece eq 'k') { # king substr($nb[0], 4, 1, '-'); substr($nb[0], 2, 1, $piece); @@ -400,15 +422,13 @@ sub prettyprint_pv { substr($nb[0], 0, 1, '-'); substr($nb[0], 3, 1, 'r'); - return ('0-0-0', prettyprint_pv(\@nb, @pvs)); + return \@nb; } # check if the from-piece is a pawn if (lc($piece) eq 'p') { # attack? if ($from_col != $to_col) { - $pretty = substr($pv, 0, 1) . 'x' . substr($pv, 2, 2); - # en passant? if (substr($board->[$to_row], $to_col, 1) eq '-') { if ($piece eq 'p') { @@ -417,6 +437,72 @@ sub prettyprint_pv { substr($nb[$to_row - 1], $to_col, 1, '-'); } } + } else { + if ($promo ne '') { + if ($piece eq 'p') { + $piece = $promo; + } else { + $piece = uc($promo); + } + } + } + } + + # update the board + substr($nb[$from_row], $from_col, 1, '-'); + substr($nb[$to_row], $to_col, 1, $piece); + + return \@nb; +} + +sub prettyprint_pv { + my ($board, @pvs) = @_; + + if (scalar @pvs == 0 || !defined($pvs[0])) { + return (); + } + + my $pv = shift @pvs; + my $from_col = col_letter_to_num(substr($pv, 0, 1)); + my $from_row = row_letter_to_num(substr($pv, 1, 1)); + my $to_col = col_letter_to_num(substr($pv, 2, 1)); + my $to_row = row_letter_to_num(substr($pv, 3, 1)); + my $promo = substr($pv, 4, 1); + + my $nb = make_move($board, $from_row, $from_col, $to_row, $to_col, $promo); + my $piece = substr($board->[$from_row], $from_col, 1); + + if ($piece eq '-') { + die "Invalid move $pv"; + } + + # white short castling + if ($pv eq 'e1g1' && $piece eq 'K') { + return ('0-0', prettyprint_pv($nb, @pvs)); + } + + # white long castling + if ($pv eq 'e1c1' && $piece eq 'K') { + return ('0-0-0', prettyprint_pv($nb, @pvs)); + } + + # black short castling + if ($pv eq 'e8g8' && $piece eq 'k') { + return ('0-0', prettyprint_pv($nb, @pvs)); + } + + # black long castling + if ($pv eq 'e8c8' && $piece eq 'k') { + return ('0-0-0', prettyprint_pv($nb, @pvs)); + } + + my $pretty; + + # check if the from-piece is a pawn + if (lc($piece) eq 'p') { + # attack? + if ($from_col != $to_col) { + $pretty = substr($pv, 0, 1) . 'x' . substr($pv, 2, 2); } else { $pretty = substr($pv, 2, 2); @@ -477,17 +563,12 @@ sub prettyprint_pv { $pretty .= substr($pv, 2, 2); } - # update the board - substr($nb[$from_row], $from_col, 1, '-'); - substr($nb[$to_row], $to_col, 1, $piece); - - if (in_mate(\@nb)) { + if (in_mate($nb)) { $pretty .= '#'; - } elsif (in_check(\@nb) ne 'none') { + } elsif (in_check($nb) ne 'none') { $pretty .= '+'; } - - return ($pretty, prettyprint_pv(\@nb, @pvs)); + return ($pretty, prettyprint_pv($nb, @pvs)); } sub output_screen { @@ -517,12 +598,22 @@ sub output_screen { return; } - my $text = ''; + my $text = 'Analysis'; + if ($pos_calculating->{'last_move'} ne 'none') { + if ($pos_calculating->{'toplay'} eq 'W') { + $text .= sprintf ' after %u. ... %s', ($pos_calculating->{'move_num'}-1), $pos_calculating->{'last_move'}; + } else { + $text .= sprintf ' after %u. %s', $pos_calculating->{'move_num'}, $pos_calculating->{'last_move'}; + } + if (exists($uciid{'name'})) { + $text .= ','; + } + } if (exists($uciid{'name'})) { - $text .= "Analysis by $uciid{'name'}:\n\n"; + $text .= " by $uciid{'name'}:\n\n"; } else { - $text .= "Analysis:\n\n"; + $text .= ":\n\n"; } return unless (exists($pos_calculating->{'board'})); @@ -533,7 +624,7 @@ sub output_screen { # specified. # if (exists($uciinfo{'pv1'}) && !exists($uciinfo{'pv2'})) { - for my $key qw(pv score_cp score_mate nodes nps depth seldepth tbhits) { + for my $key (qw(pv score_cp score_mate nodes nps depth seldepth tbhits)) { if (exists($uciinfo{$key . '1'}) && !exists($uciinfo{$key})) { $uciinfo{$key} = $uciinfo{$key . '1'}; } @@ -549,8 +640,12 @@ sub output_screen { $text .= " ($score)" if (defined($score)); my $tbhits = ''; - if (exists($uciinfo{'tbhits' . $mpv})) { - $tbhits = sprintf ", %u tbhits", $uciinfo{'tbhits' . $mpv}; + if (exists($uciinfo{'tbhits' . $mpv}) && $uciinfo{'tbhits' . $mpv} > 0) { + if ($uciinfo{'tbhits' . $mpv} == 1) { + $tbhits = ", 1 tbhit"; + } else { + $tbhits = sprintf ", %u tbhits", $uciinfo{'tbhits' . $mpv}; + } } if (exists($uciinfo{'nodes' . $mpv}) && exists($uciinfo{'nps' . $mpv}) && exists($uciinfo{'depth' . $mpv})) { @@ -574,8 +669,12 @@ sub output_screen { $text .= sprintf " %u nodes, %7u nodes/sec, depth %u ply", $uciinfo{'nodes'}, $uciinfo{'nps'}, $uciinfo{'depth'}; } - if (exists($uciinfo{'tbhits'})) { - $text .= sprintf ", %u Nalimov hits", $uciinfo{'tbhits'}; + if (exists($uciinfo{'tbhits'}) && $uciinfo{'tbhits'} > 0) { + if ($uciinfo{'tbhits'} == 1) { + $text .= ", one Nalimov hit"; + } else { + $text .= sprintf ", %u Nalimov hits", $uciinfo{'tbhits'}; + } } if (exists($uciinfo{'seldepth'})) { $text .= sprintf " (%u selective)", $uciinfo{'seldepth'}; @@ -583,6 +682,8 @@ sub output_screen { $text .= "\n\n"; } + #$text .= book_info($pos_calculating->{'fen'}, $pos_calculating->{'board'}, $pos_calculating->{'toplay'}); + if ($last_text ne $text) { print ""; # clear the screen print $text; @@ -810,11 +911,17 @@ sub can_reach { return (can_reach($board, 'R', $from_row, $from_col, $to_row, $to_col) || can_reach($board, 'B', $from_row, $from_col, $to_row, $to_col)); } + + # TODO: en passant if ($piece eq 'p') { # black pawn if ($to_col == $from_col && $to_row == $from_row + 1) { return ($dest_piece eq '-'); } + if ($to_col == $from_col && $from_row == 1 && $to_row == 3) { + my $middle_piece = substr($board->[2], $to_col, 1); + return ($dest_piece eq '-' && $middle_piece eq '-'); + } if (abs($to_col - $from_col) == 1 && $to_row == $from_row + 1) { return ($dest_piece ne '-'); } @@ -825,6 +932,10 @@ sub can_reach { if ($to_col == $from_col && $to_row == $from_row - 1) { return ($dest_piece eq '-'); } + if ($to_col == $from_col && $from_row == 6 && $to_row == 4) { + my $middle_piece = substr($board->[5], $to_col, 1); + return ($dest_piece eq '-' && $middle_piece eq '-'); + } if (abs($to_col - $from_col) == 1 && $to_row == $from_row - 1) { return ($dest_piece ne '-'); } @@ -836,9 +947,9 @@ sub can_reach { } sub uciprint { - my $msg = shift; - print UCIWRITE "$msg\n"; - print UCILOG "=> $msg\n"; + my ($engine, $msg) = @_; + print { $engine->{'write'} } "$msg\n"; + print UCILOG localtime() . " => $msg\n"; } sub short_score { @@ -884,3 +995,118 @@ sub long_score { return undef; } + +my %book_cache = (); +sub book_info { + my ($fen, $board, $toplay) = @_; + + if (exists($book_cache{$fen})) { + return $book_cache{$fen}; + } + + my $ret = `./booklook $fen`; + return "" if ($ret =~ /Not found/ || $ret eq ''); + + my @moves = (); + + for my $m (split /\n/, $ret) { + my ($move, $annotation, $win, $draw, $lose, $rating, $rating_div) = split /,/, $m; + + my $pmove; + if ($move eq '') { + $pmove = '(current)'; + } else { + ($pmove) = prettyprint_pv($board, $move); + $pmove .= $annotation; + } + + my $score; + if ($toplay eq 'W') { + $score = 1.0 * $win + 0.5 * $draw + 0.0 * $lose; + } else { + $score = 0.0 * $win + 0.5 * $draw + 1.0 * $lose; + } + my $n = $win + $draw + $lose; + + my $percent; + if ($n == 0) { + $percent = " "; + } else { + $percent = sprintf "%4u%%", int(100.0 * $score / $n + 0.5); + } + + push @moves, [ $pmove, $n, $percent, $rating ]; + } + + @moves[1..$#moves] = sort { $b->[2] cmp $a->[2] } @moves[1..$#moves]; + + my $text = "Book moves:\n\n Perf. N Rating\n\n"; + for my $m (@moves) { + $text .= sprintf " %-10s %s %6u %4s\n", $m->[0], $m->[2], $m->[1], $m->[3] + } + + return $text; +} + +sub open_engine { + my $cmdline = shift; + my ($uciread, $uciwrite); + my $pid = IPC::Open2::open2($uciread, $uciwrite, $cmdline); + + my $engine = { + pid => $pid, + read => $uciread, + write => $uciwrite + }; + + uciprint($engine, "uci"); + + # gobble the options + while (<$uciread>) { + /uciok/ && last; + handle_uci($_); + } + + return $engine; +} + +sub read_line { + my $fh = shift; + + # + # Read until we've got a full line -- if the engine sends part of + # a line and then stops we're pretty much hosed, but that should + # never happen. + # + my $line = ''; + while ($line !~ /\n/) { + my $tmp; + my $ret = sysread $engine->{'read'}, $tmp, 1; + + if (!defined($ret)) { + next if ($!{EINTR}); + die "error in reading from the UCI engine: $!"; + } elsif ($ret == 0) { + die "EOF from UCI engine"; + } + + $line .= $tmp; + } + + $line =~ tr/\r\n//d; + return $line; +} + +sub col_letter_to_num { + return ord(shift) - ord('a'); +} + +sub row_letter_to_num { + return 7 - (ord(shift) - ord('1')); +} + +sub move_to_uci_notation { + my ($from_row, $from_col, $to_row, $to_col, $promo) = @_; + $promo //= ""; + return sprintf("%c%d%c%d%s", ord('a') + $from_col, 8 - $from_row, ord('a') + $to_col, 8 - $to_row, $promo); +}