Bitboard SetMaskBB[65];
Bitboard ClearMaskBB[65];
-Bitboard NonSlidingAttacksBB[16][64];
+Bitboard StepAttacksBB[16][64];
Bitboard BetweenBB[64][64];
Bitboard SquaresInFrontMask[2][64];
namespace {
void init_masks();
- void init_non_sliding_attacks();
+ void init_step_attacks();
void init_pseudo_attacks();
void init_between_bitboards();
Bitboard index_to_bitboard(int index, Bitboard mask);
int bishopDeltas[4][2] = {{1,1},{-1,1},{1,-1},{-1,-1}};
init_masks();
- init_non_sliding_attacks();
+ init_step_attacks();
init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas);
init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas);
init_pseudo_attacks();
BitCount8Bit[b] = (uint8_t)count_1s<CNT32>(b);
}
- void init_non_sliding_attacks() {
+ void init_step_attacks() {
const int step[][9] = {
{0},
Square to = s + Square(step[pc][k]);
if (square_is_ok(to) && square_distance(s, to) < 3)
- set_bit(&NonSlidingAttacksBB[pc][s], to);
+ set_bit(&StepAttacksBB[pc][s], to);
}
}